Is it worth it...

By rockman2, in UFS General Discussion

...to attempt to find other people to play with?

I'll elaborate. Basically, I've been playing UFS for a couple years or so now, mostly with my brother, as he's the only person who will play a game with me regularly. A couple friends have decks, but don't really play that often.

Here's my issue... I know cards get rotated out regularly and are no longer tournament legal. I understand this is done for balancing reasons. My problem is I haven't been able to purchase anything new since the first week that the SNK Fortune and Glory and SCIII Higher Calibur sets were released, so my decks are fairly aged.

Anyway, my question is, do people really care about tournament legal cards when simply playing a friendly game? Or is it okay to use my old cards if I were to find someone new to play against without having to worry about any kind of backlash from an old deck?

Odd question, I know, but I thank you for your time!

Perhaps the most redeeming quality of UFS players is that they are accomodating.

I don't think that you'd get any sort of "backlash", but you really should warn your opponents beforehand. If you play a bunch of banned cards, then I'd expect backlash, especially if you are playing them in the style that got them banned. Also, you probably won't be allowed to participate in non-Legacy tournaments, although if you were over here, I think we'd let you play with the stipulation that you don't get any prizes. You're more concerned about casual games, right? If so, I don't think it will really matter that much. You should expect some people to shy away from you and perhaps complain, but if you get the local scout on your side, then most people should suck it up. The complainers will probably tell you to buy your cards over the internet, and that's an option if you go after the cheaper yet tournament calbier cards.

I'd also expect more people to play their "cheese" decks against you... that is to say, their top tier decks to "balance the possible equation", OR they could play/make a Legacy deck, OR they'll just play their fun deck if they are more of the casual persuasion. Hmm... If your deck doesn't have any Legacy cards in it, then I'd probably put some in just to give yourself a fair shot. Either that, or play non-Legacy banned cards (excluding, perhaps, Higher Caliber).

I think UFS players are more concerned with playing the next match while the playing is still good... At least, I wouldn't care that much.

You always have the option on playing legacy . other then that contact your store owner and see if they have a distributor to carry some of the recent ufs sets.

Totally rock on. ROck the game with whatever card pool you have.

So many TCG players that experience a TCG and know about its legacy rotation aspects freak out and say "that's it I quit! I can't keep up with buying product!"... well... don't?

Any time its a friday between 5-10 in Columbus Ohio, feel free to stop by The Soldiery. We'll fight you with whatever you have, and we promise we won't utterly destroy you ever time either! It'll be *gasp* fun!?!

Where you at?

Only time that anyone will really care is if it's supposed to be a testing session for the big tournaments, or if it's a tournament. Other than that, most players are pretty good about just playing the game.

I honestly wouldn't mind playing against an "aged" deck.... in my opinion all decks are fair play when playing for fun..... now i'm not saying i won't grumble some complaints of you playing broken cards when i have to play my shiny new un-broken one's but i'll still have fun.... basically even back when your deck wasn't "aged" and it was shiny new i still would grumble about broken cards...... all players love to play.... as long as you inform them of what they are about to see you play they won't get too aggrevated and appreciate the chance to play an older power deck to check the new power levels....

no one cares unless it's a tournement. i would strangle you if you played certain cards but the i am high strung.

Honestly, from what I can tell, UFS players will take what they can get.

Out of politeness, you shouldn't run banned cards, and you should probably avoid the most frustrating cards from legacy (Yoga Mastery, extreme CCHax, etc.). But there are so few UFS players these days, that they won't care what you bring to the table, as long as you're actually willing to play the game.

Hell, most of what I play these days is legacy, 'cause my friend PatchedArtist likes his legacy Chun-Li, and usually has it with him.

Beggars can't be choosers.

everyone talks about the disapearing player base. they strange thing is our group has doubled in the last 4 months.

Actually, going off-topic a bit. I was a Magic player for only a block and then i was a Vampire player. Now i play UFS. It's a small group, 12 players average. Started to built it this year and it's growing. The thing is, we still have few cards, so we all play Legacy without any banned cards. And none of us as the financial support the keep buying stacks of displays, so we just buy the singles for our decks, and time to time buy boosters that we only get near tournaments. But the question is, i don't think i could ever play Standard. Basicly i would lose 6/8 of my character roster and maybe 3/5 of my cards in decks. I don't like, sorry, i really hate the idea of putting half your collection in a box and never play it again because of Standar, sure i can play Legacy. But why should a game have Legacy or Standard? I've played Vampire for 6 years, never the game demanded for me to put aside half my cards. The game is the most balanced thing i have ever seen, so every card since the beginning of the game is tournament legal (except for ante cards and some random ones). Problem is, why don't they test and test and test the cards so that they see if they are balanced or not? Some games lack the mentallity to play test throughly. Sure the mechanics are different, but adapt to it, work around then to test it well. Lucky for me my playgroup is new and we can get singles. Lucky for me also is that nobody has power cards so we don't have all the whinning that you hear on the forums. I think more of Standard as a challenge. Let's so what my deck can do without being full powered. But the problem is, i don't have a character to play. If i liked only characters that are Legacy i would be secrewd. Why can't Standard just restrict non-character cards.

VTES one of the most balanced TCGs? Ahaha. Heheh. HEHEHEHEH. AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!!!!!!!!!!!!!

One word: Dominate.

Anyhow, VTES has a ton of things going for balance that other TCGs don't have.

1.) A mandate for multiplayer. NO one plays single player VTES, and as a result there are multi people playing the game at once in one game. Five typically. This creates its OWN sort of 'balance' to the game dynamics that a two player game lacks and has to make up for in card design.
2.) WW releases like one set every 9 months, and its a set of what... 60-90 (new) cards.
3.) VTES KIND of has a 'rotation' list. Its vampires are split in to 5 numerical groups and only numerically adjacent vamps are legal together in any one deck.
4.) VTES has VERY conservative card design. This is kind of a result of its massive card draw, and the fact that its multiplayer 'advantage' helps smooth things out and many deck types are playable. VTES doesn't need to ban any cards or rotate anything because it hasn't really made any game breaking cards within the last... 4 years? I mean the hottest cards right now just let you draw even more cards...
5.) VTES players are old. They have cards from when the game first released in 96 for the most part. I do at least, and most of columbus Ohio's group does too. If they were to ban cards in VTES through rotation they would lose a ton of players. There are a few reasons VTES doesn't have rotation not mentioned above: a.) VTES made it through 3 sets before it pretty much new it would be canceled by WotC, and as such it didn't need to rotate, though there were plans in the works for such a thing (see Sabat 'expansion'. redirection and such were to be the new dominate power cards, with deflection to be rotated out). b.) When WW bought the thing, they WOULD NOT DARE rotate things or make a new game loosely based on previously existing cards... it would completely stop the revival of a (already 4 year?) dead TCG.

Typically rotation isn't a problem if its players are pasionate about a TCG. Chances are, without a rotation, they are buying new cards and trying out new cards, and actually making decks completely out of newish cards (in addition to tweaking older decks out of cards they're tired of playing with). A rotation just sort of tournament officializes this process, and supports sales of new product and keeps a fresh environment in OFFICIAL tournament play.

Most of my play group doesn't give a hoot. Your group cares because it ISN'T buying new cards. So DON'T play standard! heh. BUT keep in mind that card balance and design is often done with rotation in mind so if things start getting a little weird then... yeah. Game on and you'll have to accept that. Games still fun with that kind of wack stuff, so it'll be ok.

Game on.

Fact checking on Verm's post.

Dominate - Yep... sure is good. Deck that just won the North American Championships didn't have a lick of it in there. Looking at most of the decks that made final tables over the week, dominate might have a flavour in the deck, but that was it. You really should try playing the game again, it's going through quite a golden age right now.

2) They've moved up to a new set roughly every 6 months, with some boutique (battlepack ish) releases in between. BTW, you REALLY should check out the starters from the new set Keepers of the Tradition. Slickest starter deck packaging I have ever seen.

4) Umm... the games rules say that when you play a card, you draw a card. The hottest cards in the game don't actually involve card draw. What do you define as hottest card? Most expensive? Delaying tactics postpones votes, The Unmasking gives allies permanent intercept. Powerbase: Montreal is pool gain. Not really sure what you're focusing on as most popular cards.

5) Oh my god... people over the age of 18 playing a game! Yeah... due to the complicated nature of the game, more mature players tend to gravitate toward the game. Should I mention that your generalization of V:TES players is a wee bit off? Yes, there are some folks playing the game back from When it was Jyhad, released back in 94. Out of our local player base, less then 5 of us have been playing since the start of the game. On the other hand we've got 20 players in our player base.

Clairification: V:TES was not put on the shelf because it was a "dead CCG". It was put on the shelf because its graphic nature of the game did not fit with the corporate image Hasbro was looking for. (Note Magic getting rid of all "demonic" cards at the same time.)

Just saying.

rotation is the part of UFS i like the most. games without rotation... well just look at ygo.

There was some heart of something or another in VTES everyone was looking for back when it was released. This was probably a while ago... but what's the hot card in KoT... really... Just saying their card design isn't really that innovative (cepting for recent discipline cluster bomb created by mny disciplines now being able to do what was normally off limits for them).

And yes, KoT packaging is hot. Though I don't really know what to do with that sleeve. lol.

Come on... did you just say dominate isn't broken? WotC understood that (hence its sabat base set not having deflection, govern, or conditioning in it) when it went to maybe break out some rotation.

And yes, ok we haven't all been playing since 94. But rotation during (or shortly after) the WotC > WW transition would have killed this thing more than a normal rotation would have most in part due to its older playerbase and more loyal playerbase (as in, have all the old cards and still mostly play with them).

Yeah VTES is still fun. Sorry for ranting. but VTES lack of rotation is a totally different beast than most other TCGs for the reasons cited above, can we agree on that?

Heart of Cheater - yeah, it was good enough that they reprinted it in KoT.

As for the one hot card, it's not been out long enough for me to give you a clear answer on that one.

But Yes, if V:TES had done rotation back after Sabbat it would have killed it. (Much like Rage was killed by changing the game).

And Lack of V:TES rotation is slightly different, yes.

Oh, and the Sleeves on starters - do a really nice job of holding Sleeved UFS Decks.

Regarding Dominate being broken - 10 years ago yes. Today, no.

That's the same thing as ranting that Yoga Mastery is broken.

I miss my six hour eternal struggle games with my Lasombra deck. *sniffle sniffle* I wish there was a player base for it around here and stores that sold it. Unfortunatly all the old larpers who played it have all grown into their late thirties, and stopped playing the game.

B-Rad said:

I miss my six hour eternal struggle games with my Lasombra deck. *sniffle sniffle* I wish there was a player base for it around here and stores that sold it. Unfortunatly all the old larpers who played it have all grown into their late thirties, and stopped playing the game.



:(