My group has just ended their Rogue Trader with a "season finale" giving me time to rest from that heavy management system and the crazy adventures. We started Deathwatch 2 weeks ago, mainly getting characters built and a brief intro adventure, which will conclude this week.
My question will likely seem like a "duh" question but I want to be sure I am on the right track.
When constructing missions you have Primary, Secondary(s) and Tertiary(s), which helps determine renown rewards, threat levels and requisition.
How do you brief the players?
Meaning, do you brief them on all Primary, Secondary(s) and Tertiary(s) aspects of the mission or do you keep some of them "hidden" as they might discover/stumble upon them later in the mission?
Example: Mission Alpha (1 Primary, 2 Secondary, 3 Tertiary). Watch Captain briefs the team on Primary, Secondary Missions. However, during the course of the mission, the team stumbles upon different avenues of investigation that may aid Primary/Secondary mission accomplishment.