Darth Vader as Crew

By galuwen, in X-Wing Rules Questions

Hi Folks,

I have a short question and we need your help please: During an attack Phase Lambda Shuttle against Phantom, the Lambda was equipped with Darth Vader (he was on board?).

After the normal attack Vader decided to cast his special attack:

"After you perform an attack against an enemy ship, you may suffer 2 damage to cause that ship to suffer 1 critical damage".

So darth vader decided to damage his lambda Shuttle be the full 10 hit Points (5 shields and 5 hull) in one single force strike dealing 5 critical hits at once.

It is not written on the card that there can be only one attack per attack. Just after the attack.

Maybe we are a bit thinking "trading cardish" :-) but can damage be increased be spending more self damage?

Thanks friends

How many times have you asked this question? The answer is no. Vader's ability triggers once per attack.

Vader's ability triggers after an attack and his ability occurs "once per [trigger] opportunity" meaning after an attack, Vader can suffer 2 damage to deal out 1 crit.

Vader can't suffer 10 damage to deal 5 crits as that is activating his ability 5 times from one trigger opportunity, and he can only do that once per opportunity. Please see the FAQ.

@DHknecht: Newer players are allowed to rephrase questions to ensure they understand the rules concept. That is what this forum is for. Please refrain from chastising newer players for asking questions, even repeated ones. This one has more details than the 2nd one the OP posted and he may have thought the situation changed the nature of the ruling given in the other post.

P.S. I just found the 3rd post and it looks more like a double post/glitch than an intentional repeated question. Lets give the OP a mulligan on this one.

Edited by Sergovan

So I think the key is in the wording here. An "Attack" is when you roll dice versus another ship.

The Darth Vader Crew card provides the ability to suffer 2 damage to "Cause" another ship 1 critical damage.

It is not an "Attack" in the sense of the X-wing game, but rather an Upgrade ability to cause damage.

Somebody correct me if I'm worng, but the only way to get more than one crit with Vader in one turn is if you also have Gunner as crew or have a ship with Cluster Missles.

In that case, you could trigger Vader on both the first and second attacks.

Where this might be useful is against a ship like Soontir Fel with Autothrusters and Stealth device.

A range 3 shot from a shuttle would likely miss, allowing Vader and Gunner to both trigger, and a second attack would trigger Vader again.

You could end up with Soontir having 2 crits and your Shuttle down 4 shields plus whatever damage was done against you. Line up an Asteroid in between and there's a good chance he misses.

Soontir still has the stealth device, but 2 crits would likely mess him up and a direct hit crit takes him out. Potential to take him out without ever actually hitting the ship.

Edited by USCGrad90

So I think the key is in the wording here. An "Attack" is when you roll dice versus another ship.

No.

An attack consists of the seven steps of the combat sequence as listed on page 10 of the rulebook. Rolling dice alone is not sufficient. Proximity mines roll attack dice against a ship. They are not an attack.

So I think the key is in the wording here. An "Attack" is when you roll dice versus another ship.

No.

An attack consists of the seven steps of the combat sequence as listed on page 10 of the rulebook. Rolling dice alone is not sufficient. Proximity mines roll attack dice against a ship. They are not an attack.

Technically, we are both correct - but your point may be clearer.

As I stated - an attack is when "YOU" roll dice versus another ship. I.E. The attacker rolls a number of attack dice equal to his ship’s primary or secondary weapon.

When a Proximity Weapon detonates - "the ship that moved through or overlapped this token rolls 3 attack dice." So the owner of the affected ship should be rolling the dice.

I think it's also noted in the FAQ and other places that Bombs and Proximity mines are not considered "attacks."

Is there anyone who would NOT immediately take 8 [hits] to their Doom Shuttle if it means they could deal four undefendable [crits] to a high value target?

That would be most of 24 points that could instantly pay for itself by taking out ANY Phantom (ok, almost any Phantom) and a few other ships that cost more than that. Most Interceptors you see cost at least 24 points and Doom Shuttle could take them out and still be able to take four more hits after that. A good number of fighters five hull+shield fighters could be taken out at the cost of the Shuttle assuming the triggering attack didn't even hit.

If you use this as your measure it should be abundantly clear why you can only use Vader one time when an attack is made.