If a ship ends it's maneuver on a asteroid, can it use engine techs to move off the asteroid and avoid the damage? Or does the damage resolve and then engine techs trigger?
Asteroids and Engine Techs
Damage resolves, then techs I'm afraid.
If a ship ends it's maneuver on a asteroid, can it use engine techs to move off the asteroid and avoid the damage? Or does the damage resolve and then engine techs trigger ?
It can happen in either order (because of the timing rules), but you can't avoid the damage if a maneuver ended with you overlapping an obstacle. So you can engine tech move and then take the damage or take the damage and then engine tech move. But since at least one maneuver (in your example your first maneuver/move) had you stopping on an asteroid, you're getting smacked.
Your intial move is a manuever. As is the later engine tech move. So if you overlap on your initial move, or your engine tech move, you're taking the asteroid in the teeth.
• An “after” effect occurs immediately after the specified
event and cannot occur again for that instance of the
event.
• If two or more of a player’s effects have the same timing,
that player can resolve those effects in any order.
Engine techs : After you execute a maneuver , you may exhaust this card to execute a speed-1 maneuver.
Obstacles : When a ship or squadron overlaps an obstacle after
executing a maneuver, it resolves an effect that depends on
the type of obstacle it overlapped:
• Asteroid Field: The ship is dealt one faceup damage
card. Squadrons are unaffected.
A ship or squadron overlaps an obstacle if part of
its base is on top of the obstacle token after moving
(excluding activation sliders). Ships and squadrons can
move through obstacles without issue.
Bear in mind that only the final position of the ship matters regardless of what maneuver you're performing, but is determined per maneuver. You're initial move and engine tech move are two separate maneuvers , not one contiguous one.
Q: When a ship executes a maneuver , does it move along the
maneuver tool?
A: No. The ship is picked up from its starting position and placed
in its final position. It ignores any obstacles, ships, and
squadrons that its base does not overlap in its final position.
But as DWRR pointed out, most folks will just apply damage first, as it's just common sense to the flow of events.
Edited by DeathseedYup, you can't escape the damage.
It could potentialy be important though. If you land on an asteroid with your standard maneuver and you only have one hit left befor being destroyed. If you can engine tech to ram an enemy ship, waiting to resolve the asteroid damage would earn you an extra damage on the enemy (compared to being destroyed by the asteroid and miss the opportunity to ram).
note: engine techs can be used to land on the station TWICE Discarding 2 damage cards in one turn.