Issue after 1st game, During play the rebel player (initiative) manouvered 2 smaller ships into the rear arc of an imperial destroyer then the following occured.
Rebel ship fires at long range then moves closer for the kill only to be blasted at short range as destroyer moves off so next round rebel fires at medium range and closes to be blasted again.
Alternatively rebel fires at long then moves away but this just means that the destroyer can put more distance between them.
So my issue is that even with initiative and successfully outmanouvered opponents ship the attacker is on a hiding to nothing when attacking the rear arc (weak spot) of a larger ship.
Did we miss something or is this just a weak point in the turn system.