Ok so there are some pretty unique rules for this tournament (the first I'm attending since getting interested in the game).
1: no unique pilots
2: no unique upgrade cards
3: no faction restrictions
4: no more than 1 of any ship type
Based on these rules, I came up with:
Mando Merc (43)
- K4
- Engine Upgrade
- Veteran Instincts
Syndicate Thug (21)
- Autoblaster Turret
- BTL Title
- Unhinged Astro
Blue Squadron (24)
- FCS
Academy Pilot (12)
Total: 100
My plan is to fly right at the enemy with the Blue, Thug, and Tie while my Firespray skirts the edge of the action looking for high priority targets (high PS, Phantoms, etc). Any thoughts on how I can improve this list? I considered dropping FCS for Blaster Turret on the Thug to give it some more reach but opted against it since I can't afford R4 Agro to go with it. Also Unhinged should help me get the BT in range.