I don't have the time I want to play this awesome game enough to learn how to manipulate it at will - I do come from an extensive X-Wing background though...
I'm trying to make Rebels good. I have one whale (thinking about buying a second) and one rebel squad expansion.
I'm sniffing around running the Mark II B (decked out for squads) with some Y-Wings because they're heavy - possibly getting another whale to run the A with Paragon. My question is how to run the ships.
I'm thinking I gotta setup my Y-Wings around the B, always keep them in range 1 of it, which for me means running at speed 1 or 2 just to assure that I'll have room to keep them within range 1 of me. Because the B is only useful if the squads are at range 1, but it's a defensive ability - Basically just a slow-moving island of anti-ship guns wading through space taking as many shots at capital ships as possible.
Do I have this squad strategy wrong? No idea how to not suck at this game at this point. Other than to run imperial which seems cheap.