Just bouncing this one out there as my roommate thought it very cheesy, but we saw no contradiction in the rules.
Case in point. I moved Rhymer and his murder squad all into position overlapping the station and left them there, essentially turning it into a midfield regenerating turret. The squadrons were repairing each turn and regained a not insignificant number of hull points.
My roommate questioned this as the RR page 8 says:
When a ship or squadron overlaps an obstacle after
executing a maneuver, it resolves an effect that depends on
the type of obstacle it overlapped:
etc.
He took this to mean they had to move around to benefit from the station.
However page 12 states:
When a squadron moves, it can choose to remain in its
current position and is still considered to have moved.
We finally took this to mean they can do what I did and stay put, and regenerate each turn they are over the station.
Any naysayers?