Game play with my Kickstarter Asteroid ...AKA rule and scenario ideas

By shotbyscott, in X-Wing

no i was hoping you had some sought of temple system. i have seen them for rebel and empire (pilot card makers) but not for scum or huge ships

so why only 10 hull?

I didn't want to make it impossible to kill :)

You think the Decimator is impossible to kill?

You just have to cost it right correctly accurately.

Edited by gabe69velasquez

Brilliant, loving the fact that these fellas are getting to customers and being used in games to open up fun scenario situations, story telling and narrative play is what really rocks my boat. Keep up the good work chaps, I am looking forward to breaking out of the workshop and using some of these rules in my own games!

REALLY like the idea of the base being able to repair and re-arm within a game, I'm wondering now if I might create a smaller re-arm and re-fuel version of the weaponised dumplings, great..another one added to the list!

bully