I ask because there is one way to play him, and one set of cards to use with him.
Somebody somewhere made the joke that they might as well have just included PTL into the cost of him, made him 30 points and handed out a stress token with a focus and evade glued to the sides.
So, nobody takes Fel without PTL, and these days nobody takes him without Autothrusters. The only card up for any debate is the last card, which is typically Stealth Device. You could use Hull Upgrade or Target Lock, but in a competitive setting, most people stick with Stealth.
This game is amazing because there's no "one way" to play any of the pilots... except Mr. Fel here. All other pilots have a wide variety of things you could do with them to make them either hard hitting or defensive or a mixture of both. Maybe even some crazy combo nobody has put together yet and used effectively.
I do love playing him and he's challenging to face, my only observation is that when you see Fel from across the table, you basically already know what he has and how he'll be played. Anyone else and you need to see what upgrades they have before you get a good idea of what is to come.
What do you think?
