So I've been looking through the forums here and on BGG and have seen some great ideas for 5 and 6 Hero campaigns, here are my 2 cents. As with the 2 and 3 Hero campaigns there will be a title card applied to each Hero but a bonus buff card will also be applied to the Imperial player.
- 5 Heroes
"Soldier" (Rebels)
* Apply -2 Health to your Hero (Healthy and Wounded)
"Darth" (Imperial)
* At the start of each mission, gain Threat equal to the lowest Hero's Deployment Value halved (Rounded Up)
* Start the Campaign with 1 bonus Influence
* Increase the Threat Level of each Mission/Side Quest by 1
- 6 Heroes
"Amateur" (Rebels)
* Apply -4 Health to your Hero (Healthy and Wounded)
"Emperor" (Imperial)
*At the start of each mission, gain Threat equal to the lowest 2 Hero's Deployment Values halved and added together (Rounding each value up) (I'm sure I could have worked this number out but I don't have the cards in front of me at the moment)
* Start the Campaign with 3 bonus Influence
* Increase the Threat Level of each Mission/Side Quest by 2
So that's my variation on this idea, what do you guys think?
Thanks for reading, LeighPouse
Edited by LeighPouse