Why not put C-3PO on Super Dash?

By ParaGoomba Slayer, in X-Wing

To be safe, guess zero. To stop a lot of damage, guess one.

With large ship boost and large ship barrel roll you can move however well **** you please, so you can dodge a bunch of arcs and just C-3PO away the one ship that gets to shoot at you.

You lose the greater offense of Kyle but you can elevate the shenanigans to ludicrous speed with C-3PO. Just one or two correct guesses of 1 are enough to turn the game around when playing Fat Falcon.

C-3PO is one of those funny cards that works best with lower stats than higher stats. IF you had 2 agility betting zero on a 2 defense dice roll won't really do that much other than stop 1 hit. Stopping 1 hit out of say 3 hit attacks will not win you the game. And if you did roll an evade then C-3PO wasn't really needed and you could have saved some points and went with R2-D2 instead or invest in cheewbacca and gain 2 shields as you cancel 1 critical hit and gain a shield.

Also guessing say 1 out of 3 possibilities can be risky, with a falcon or B-wing C-3PO is simple as there is only 2 possibilities so you can make the safe bet and keep 1 damage off of you a turn or if you have to as a last ditch effort bet on 1 and cancel 2 hits.

Now of course it is more likely to roll only 1 evade with 2 dice on C-3PO but there is still a chance that you get 0 evades thus making C-3PO well less effective. Even if you got a focus token and bet 1 you can get 2 blanks thus turning you 3 evade gamble into a 0 evade eat all hits and crits banquet.

C-3PO just works better with 1 defense dice.

Edited by Marinealver

Try it out, see how it works for you, and report back.

I suspect Kyle is better with Push, but maybe reality will prove otherwise.

With 0 Agility, C3P0 has no chance to activate
With 1 Agility, C3P0 has a 40/64 of stopping 1 damage, 24/64 of stopping 2 damage, and 0/64 of stopping 3

With 2 Agility, C3P0 has a 25/64 of stopping 1 damage, 30/64 of stopping 2 damage, and 9/64 of stopping 3

Assuming you guess appropriately to achieve that level of mitigation.

The largest of those numbers is 40/64, found on the 1 agility ship. Therefore, that is theoretically his best use.

Personally, I like using him with Lando Crewrissian instead, giving me a -10/64 rate of accuracy, but allowing me to use it to guaranteed mitigate damage (as an Evade token), as opposed to adding weight to my dice blind.

C-3PO is like Autothrusters, people think he's a god card but his power comes from stacking with vanilla actions. As soon as you start making concessions to equip either their power is lost.

With 0 Agility, C3P0 has no chance to activate

With 1 Agility, C3P0 has a 40/64 of stopping 1 damage, 24/64 of stopping 2 damage, and 0/64 of stopping 3

With 2 Agility, C3P0 has a 25/64 of stopping 1 damage, 30/64 of stopping 2 damage, and 9/64 of stopping 3

Assuming you guess appropriately to achieve that level of mitigation.

The largest of those numbers is 40/64, found on the 1 agility ship. Therefore, that is theoretically his best use.

Personally, I like using him with Lando Crewrissian instead, giving me a -10/64 rate of accuracy, but allowing me to use it to guaranteed mitigate damage (as an Evade token), as opposed to adding weight to my dice blind.

Edited by charlesanakin

With 0 Agility, C3P0 has no chance to activate

With 1 Agility, C3P0 has a 40/64 of stopping 1 damage, 24/64 of stopping 2 damage, and 0/64 of stopping 3

With 2 Agility, C3P0 has a 25/64 of stopping 1 damage, 30/64 of stopping 2 damage, and 9/64 of stopping 3

Assuming you guess appropriately to achieve that level of mitigation.

The largest of those numbers is 40/64, found on the 1 agility ship. Therefore, that is theoretically his best use.

Personally, I like using him with Lando Crewrissian instead, giving me a -10/64 rate of accuracy, but allowing me to use it to guaranteed mitigate damage (as an Evade token), as opposed to adding weight to my dice blind.

But that isn't the practical way in which 3PO is used. On the Falcon (save needing 2 Evades to escape death) the player guesses zero every time. That gives a 100% chance to get 1 Evade. On Dash if you guess zero every time and you have a 9/64 chance of 2 Evades with a 55/64 chance of 1 Evade, but you will never get less than a single Evade. Given the same strategy and application as with the Falcon C3PO is actually more effective on the YT-2400 due to the small (9/64) chance that you can get 2 Evades instead of 1. Should it be needed you still have a small chance at achieving 3 Evades. That doesn't include the odds concerning Focus either.

You misunderstand what I'm saying; in that we don't actually disagree.

If you guess 0 evades on the Falcon, 40/64 of the time C3P0 will supply an evade. Otherwise, the die does so on its own.

On 2 dice, you have 5/64 less chance of guessing correctly when you guess 0 than when you guess 1, and as you say that 5/64 is ameliorated somewhat by evading at least 1 result anyway with your rolled dice.

However, without C3P0, the Falcon and the Outrider (with Mangler Cannon, so it's the same attack dice) have extremely similar jousting values, according to MajorJuggler's goliath thread.

C3P0, having different effects on the two ships, has a more profound effect on the 1300 than on the 2400, and at a lesser opportunity cost (in that you still have a crew slot spare on the Falcon after equipping him).

Super dash is about flexibilty. There are many turns where you will avoid all shots by boost + barrel roll, and you'd much rather have a focus for attack than c3p0. It's also why kyle is better than recon. Or why ptl is better than predator etc. etc. Flexibility. THEN there's the 3p0 math.

He adds 5/8th's of an evade each turn on a 1-agility ship. He adds significantly less on a 2-agility ship because it is harder to guess correctly. I'm pretty sure the focus from Kyle or recon specialist is worth more. Im certain those other crew have more flexibility.

The main reason imo is that the falcon can evade the outrider cannot, against 1 ship you take evade guess zero and always stop 2 damage( token plus guess or token plus rolled). Making them have to score 3 hits just to do anything or have tricks Like an auto blaster etc. With jan on another ship maybe 3po could be useful..

I've used it, it is useful for adding durability. I like R2D2 as well. The only question is, is the added defense more beneficial than the free Focus from Kyle Katarn (when combined with PTL). I might actually consider running Lone Wolf and C3PO, haha. Or Predator + C3PO. PTL+ Kyke just seems to be performing the best, likely because of the TL + F + Boost/Roll capability to maximize damage and arc dodging.

I'm curious. Has anyone used 3PO, the falcon title, Jan Ors and ptl? That would give you 2 evade tokens and 1 guaranteed evade result if you guess zero.

I'm imagining the reason it isn't something played very often is because using engine upgrade is usually fairly more useful.

With 0 Agility, C3P0 has no chance to activate

With 1 Agility, C3P0 has a 40/64 of stopping 1 damage, 24/64 of stopping 2 damage, and 0/64 of stopping 3

With 2 Agility, C3P0 has a 25/64 of stopping 1 damage, 30/64 of stopping 2 damage, and 9/64 of stopping 3

Assuming you guess appropriately to achieve that level of mitigation.

The largest of those numbers is 40/64, found on the 1 agility ship. Therefore, that is theoretically his best use.

Personally, I like using him with Lando Crewrissian instead, giving me a -10/64 rate of accuracy, but allowing me to use it to guaranteed mitigate damage (as an Evade token), as opposed to adding weight to my dice blind.

The only scenario where using C-3P0 on Lando-crew's roll is the better option is if the Falcon will be rolling 3 green dice (range 3 + obstacle) against all attacks this turn.

There is no advantage to "allowing me to use it to guaranteed mitigate damage (as an Evade token)".

You know the number of hits your opponent has rolled before you decide to guess with C-3P0 and roll your defense dice. Therefore, there is no scenario where you will waste C-3P0 by getting an evade you didn't need.

I don't think 3PO would be bad on Dash, but he isn't the amazing combo that you see on the fat Han.

I'm curious. Has anyone used 3PO, the falcon title, Jan Ors and ptl? That would give you 2 evade tokens and 1 guaranteed evade result if you guess zero.

I'm imagining the reason it isn't something played very often is because using engine upgrade is usually fairly more useful.

Having thought about it more with an ability to 're roll defense dice like lone wolf it could be good as well. Roll see what you get, if you roll 1 guess 1 on the 're roll and that's a guaranteed 2 evade. Roll zero before 're roll guess one for safety, roll two and you save 3po for another attack. Only issue I can see complicating matters are focus rolls.