Arquitens-class light cruiser

By Mikael Hasselstein, in Star Wars: Armada

Any feedback for my post?

:)

I think it should be more long range than short with more side shields and 4 hull points. Brace redirect and evade defenses

Hmm, okay. But if it has more shields, then isn't it just a raider/corvette then? I thought having the lighter shielding (they are outdated?) but tougher hull might make it play different.

The Arquitens appears to have four turbolaser turrets, while the Raider does not possess any turbolasers to the best of my knowledge.

So the Raider is more like Homeworld's multigun corvettes while the Arquitens would be more like Homeworld's assault frigate. (Alternatively, the Raider is more like the missile destroyer and the Arquitens is more like the standard destroyer.)

So the Raider is a good ship for dealing with and defending against swarms of fighters, but lacks the firepower to deal with enemy capital ships (even against the similarly-sized CR-90, I suspect the Raider to be at a disadvantage due to its apparent lack of big guns), while the Arquitens is more of a jack-of-all trades, possessing sufficient anti-fighter firepower to defend itself but also possessing a sufficient array of turbolasers to threaten larger capital ships (and smash smaller ships like the CR-90).

So I think a Raider paired with an Arquitens woulfighter arrd probably be more or less an even match for two or three CR-90s.

Its armament is pretty equivalent to the CR-90, though. It also has Concussion missile launchers.

But your point, I think, is that it takes up the same design space. I do think the Raider looks better, but I'm not really in favor of FFG designing new stuff where old stuff will suffice. I don't like the SWU (or at least not the Empire) to be incoherently diverse because it's written by authors who have no regard for one another's input.

(Not that I don't have 2 Armada-scale Raiders and one X-Wing-scale Raider on pre-order...)

So, how might the Arquitens -class be different and fulfill a different role than the Raider ?

One of the articles covering the raider mentions that it has some single turbolasers and Ion Cannons. According o Wookieepedia it has 6 dual Heavy lasers for anti fighter armament compared to a Arquitens' 4 quad lasers, 4 concussion missile launchers and 4 dual turbolasers. So I would give it a heavier anti-ship loadout then a Raider with a lighter anti-fighter array.

Maybe the concussion missiles are for anti-starfighter defense? Give it a single red die for anti-fighter? That way you have the close range flack boat raider and the long range Arquitens having separate roles their too!

The CR90 has 2 1 for the foward arc (or 3 ) and the Raider seems to have 2 2 . But we also need to remember that the Glad has 2 2 .

So, we have to be careful not to make a "mini glad" that people would use over the real Glad.

3 would be just too much, so strike that out. The corvette has 4 single barreled turbos with its twin dual turbos, and the raider has 6 hard-points in addition to the double twin laser cannon mounts. I think it would have the firepower of red dice, with a smattering of blue and black.

So,

Version A

AA: 1

Front: 2 1 1

Sides: 2

Rear: 1

Version B

AA: 1

Front: 1 1 1

Sides: 1 1

Rear: 1 1

Now, should the shields be strong-ish, or weak and say that they are still clone war era designs?

2 1 1 might be interesting, with some braces and evades to help negate the damage.

Let me know if the guns seems to be a bit strong, I want to know. (I think I might of overdone it)

While it has been mentioned that the Raider has turbolasers, I haven't seen any direct evidence of it, yet. The only place I can think of where they would be mounted (that we cannot see them) would be under the "Interceptor" wings... in which case, they would be fixed forward firing turbolasers - which I guess could work if the Raider is supposed to be a big, maneuverable, fast attack ship.

raider has 6 hardpoints (3 per side) that can house quad guns, single turbolasers, or ion cannon batteries.

Red die anti squadron is very powerful. Definitely think it approaches game breaking.

The CR90 has 2 1 for the foward arc (or 3 ) and the Raider seems to have 2 2 . But we also need to remember that the Glad has 2 2 .

So, we have to be careful not to make a "mini glad" that people would use over the real Glad.

3 would be just too much, so strike that out. The corvette has 4 single barreled turbos with its twin dual turbos, and the raider has 6 hard-points in addition to the double twin laser cannon mounts. I think it would have the firepower of red dice, with a smattering of blue and black.

So,

Version A

AA: 1

Front: 2 1 1

Sides: 2

Rear: 1

Version B

AA: 1

Front: 1 1 1

Sides: 1 1

Rear: 1 1

Now, should the shields be strong-ish, or weak and say that they are still clone war era designs?

2 1 1 might be interesting, with some braces and evades to help negate the damage.

Let me know if the guns seems to be a bit strong, I want to know. (I think I might of overdone it)

Why would I want version B when version A is that much better?

Thank you kupernes, I will rethink this.

Edited by Corellian Corvette

B version cheaper most likely.

While it has been mentioned that the Raider has turbolasers, I haven't seen any direct evidence of it, yet. The only place I can think of where they would be mounted (that we cannot see them) would be under the "Interceptor" wings... in which case, they would be fixed forward firing turbolasers - which I guess could work if the Raider is supposed to be a big, maneuverable, fast attack ship.

https://www.fantasyflightgames.com/en/news/2014/12/19/here-comes-the-imperial-raider/

First line of the origins section says it has single turbolasers. If that's not proof what would be?

raider has 6 hardpoints (3 per side) that can house quad guns, single turbolasers, or ion cannon batteries.

Proof that it only has 6 hardpoints total rather then the 6 hardpoints worth of heavy lasers along with additional hardpoints for the turbos and ion cannons?

6 hardpoints total seems very light for a military warship of its size and era. The CR-90 is the same size and has 6 hard points but it is both an older design and a civilian vessel rather then a warship.

I would do one version like this

4 hull points

Shields

Front 2

Sides 2

Rear 2

Armament

Front 2

Sides 2 1

Rear 1

AA 1

Officer, Turbolasers, defense retrofits, Support Team

Brace, Evade, Redirect

1 command

1 squadron

2 engineering

Speed

1 (1)

2 (1) (2)

3 (-) (1) (2)

something like 45 points

Edited by TallGiraffe

I know that ship. It's a little bigger than a CR90 which would make them larger than a Raider. In the Clone Wars they were light vessels used to out maneuver bigger ships and patrol outer regions.

General Kenobi captained an earlier model in his battle against the CIS in the Siktar sector.

Seemed to be classified as an escort too so maybe the focus should be on fulfilling that role and staying close to that Victory or Imperial?

I am still wanting this ship!

Mel makes a mini for the Arquitens:

http://www.shapeways.com/product/2UHMF82SW/armada-arquitens-light-cruiser?li=shop-results&optionId=56889527

Worth pointing out that the Arquitens is a beast for it's size. It's armament is pretty impressive, even when compared with the Gladiator-Class:

Arquitens -class light cruiser

Armaments
Gladiator -class Star Destroyer

Armaments

Imo, warrants stats much higher than suggested thus far:

Hull
5

Shields
Front: 3

Sides: 2

Rear: 1

Armament

Front: 2 2

Sides : 2 1

Rear: 1

Imho, TallGiraffe has nailed the speed, upgrades, ship-stats and defensive tokens for the Aquitens-class. I'd probably bump the cost up a little with my armament changes!

I think it would be very important that the firing arcs for this ship mimic the VSD, that distinctive wedge-shape puts more bias for the forward guns :)

Just my two pence!

- Rhino

Edited by Rhinoviru3

The glad has 6 light turbo laser BATTERIES, where a battery is significantly more guns than a single hard point.

The glad has 6 light turbo laser BATTERIES, where a battery is significantly more guns than a single hard point.

My understanding of the term 'battery' is a collection of weapons UPON a hardpoint. Take a look at the Gladiator; the 6 batteries in question are 3 hard points of dual turbolasers per side?

GladiatorClassStarDestroyer-SWArmada.png

Think my point is still relevant. 6 duals and two tubes versus 4 duals and 4 quads with double the amount of missile tubes (seemingly represented by black dice in Armada?)

Those two turrets/barbettes on the top are bloody enormous!

I would say that each bank of 3 is a single battery.

The other guns are in the trenches on the sides and on the superstructure like the star destroyers guns.

I would say that each battery is around 3-6 guns.

Mel makes a mini for the Arquitens:

http://www.shapeways.com/product/2UHMF82SW/armada-arquitens-light-cruiser?li=shop-results&optionId=56889527

Worth pointing out that the Arquitens is a beast for it's size. It's armament is pretty impressive, even when compared with the Gladiator-Class:

Arquitens -class light cruiser

Armaments
Gladiator -class Star Destroyer

Armaments

Imo, warrants stats much higher than suggested thus far:

Hull

5

Shields

Front: 3

Sides: 2

Rear: 1

Armament

Front: 2 2

Sides : 2 1

Rear: 1

Imho, TallGiraffe has nailed the speed, upgrades, ship-stats and defensive tokens for the Aquitens-class. I'd probably bump the cost up a little with my armament changes!

I think it would be very important that the firing arcs for this ship mimic the VSD, that distinctive wedge-shape puts more bias for the forward guns :)

Just my two pence!

- Rhino

The reasoning about my red dice at the side is because I think the red die represent the turbolasers of the cruiser. And they are fixed at the side therefore they are for the side arcs.