Hey all, if remember my last fight we had built a Star Destroyer and had a great fight. Empire won ![]()
Now my brother-inlaw took the SD and modified it to be an Interdictor class Star Destroyer. The scenario the rebel transport is carrying a high profile target the Empire wants. Due to the superb intelligence reports, the Empire knows exactly where the transport will be going and has laid a trap. What the Empire and Rebel's do not know, is the Scum want the transport also. Not sure why, there scum ![]()
Goals
Rebels - to get across the board with the Transport. Destroy 2 gravity wells which will allow it to jump to hyperspace
Empire - Destroy the Transport
Scum - Destroy support ships, disable the Interdictor and disable the transport
The took over 4 hours and was a ton of fun, my brother inlaw really did a good job on the rules and scenario.
The beginning setup. Only the Empire started out with all ships on board. Rebels had Transport and Falcon, he had to roll to bring in other ships each round. The scum do not show until round 4, there plan was for us to hurt each other first.
During the fight
After the Transport was destroyed, it was 1 turn from getting away. Had to take out the scum. Afterwards, we will adjust the rules little but overall it was a great game.
Edited by lo742












