Hello,
maybe I'm the only one, but Mak is pretty fu...ng incredible and impossible to kill him!
especially during some missions...
I explain :
- his power allow him to move as a react, if imperial are close to him (distance less than 3)
- He can't be target when distance is more than 3...
of course, in tiny map, it's not a big problem... and not a problem when imperial can enter in many points of the map, means behind Mak...
In this cases, it's just difficult!
but, in large map, with few imperial "pop" zone, it's pretty impossible
my example is with last mission (imperial version)...
I try in the first round, in first room: with 2 unit (RG and elite trooper), but 1 life point left...
after, pretty impossible (Weiss's AT ST is kill in 1 turn, even Darth Vader can't resist of the rebel's ATST) until last zone, where my tradoshan try, but can't wound it... conclusion, Mak was the last unwounded rebel, and they won
It's really difficult to wounded it, cause many conditions must be present (size of map, number of troops to wound in one round, distance, ...)... Please FFG, create some capability to limit this capability (maybe, if some dommages occur this turn, could become visible to anyone until end of turn for example? Or visible to other figures in the same deployement card?)
Am I the only imperial with this feeling?