So I have been making it my mission to find something that my shuttle is good for other than laughs, target practice and the strict Doomshuttle.
Here's what Ive come up with:
Col jendon with
HLC
Vader
St-321
paired with
Admiral Chiraneau
Marksmanship
Rebel Captive
Gunner
Mara Jade
Tactical Jammer
The strategy was the fun part to come up with.
At the start of the game I position the shuttle behind the Decimator and proceed as slowly as I can. TJ makes it so the Deci takes all the potential hits on the first pass (which admitedly can go badly) but by the end of the first pass pretty much every squad I have gone up against was in range 1-2 of the Deci and range 2-3 of the shuttle. Then we open up with stress for everyone and HLC shots to the big boys and primary to the fighters in 1-2. In 5 games with this build i have not yet failed to out right destroy at least 1 ship on the first combat phase.
Deci then moves in for close up stress and shots while (with the help of Vader) the shuttle finishes off straglers while handing of target locks for extra fire power. I have 5 wins to zero losses with this build against both Rebel and Scum.
Admitedly the first pass is the weak spot and a bomber/missle heavy squads are a danger but being able to hand out stress like candy makes it a little easier. I have also not tested this against swarm builds.
Thoughts?
Edited by Tybalt027