Playing the old WEG RPG.
My characters first appearance was popping out of hyperspace ship on fire and out of control. Managed to bring it into a landing right on the edge of the crashpad, half into the Jungle, Partially due to the help of my batshit insane droid who is a **** good mechanic but hates me The other characters appear and one promptly starts stealing parts from my ship which Pleases me not.
Then i am informed that the Empire in the form of the Dark Lord Cyrril Karsh has just annexed the system and pronounced on the holonet that the Corvan race is to be exterminated on sight (the reason my ship was on fire etc was due to my barely escaping the Imperial blockade of Corvus prime) and that The Corvan system has been 'sterilized'.
We have to hide out and the port authority which does not like the Imp annexation says that they will keep the Ravenheart safe as long as possible while i raise the money to get it repaired.
Wouldnt you know it the newly formed party has a pod racer so raising the money shouldnt be hard. What we dont know is that he is a decent racer but his pod is complete garbage. Turns out we only have about 12000 C between us so the Rodian in the group uses his contacts to arrange a meet with the Hutts. Well...After that mistake we will be rich if we win and owe the Hutts 270000C if we lose.
Amazingly due to the most carnage filled pod race ever our race wins. At the end there was an exploding pod which along with the engine attached by a cable goes flying into the stands. the newest party member makes an incredibly lucky shot and hits the cable changing the trajectory and saving a lot of people. This is witnessed by the innocent impressionable team member who i awed by the shot.
Its time to go collect our winnings. The Hutts using Huttese math have decided that the share owed to them is half again as high as it should be But our impoverished noble managed to use his cultural knowledge to cut the price down to some thing decent. About this time the impressionable youth in the group says Hey. Double or nothing our best shot against yours.pointing out the fellow who took out the flying pod not knowing that he is an engineer and that was just dumb luck.
Using a loophole i am allowed to shoot for him and having the right sort of skills take out their best man. Now the Hutts owe us 540000C and have decided that it would be easier to just turn us over to the Empire...
Some quick talking results in them agreeing to fix my ship and us working for them for a period of 2 years in exchange for the vast majority of the money so we are beginning to come out ahead again although with less cash.
About this time Dark Lord Karsh arives with his fleet and blockades the system, Remembering the recent events on Corvus the people panic and even the Hutts start having second thoughts. The only reason they dont just turn us over is due to the heavy handed treatment they receive from Karsh which displeases them.
We hide out in the jungle encountering some troops and an AT-ST during which we find out that the Empire are rebuilding the Ravenheart for reasons we do not understand but cannot be good. SO our plans go into overdrive and we storm the bay and steal the ship. we fight off some TIEs on the way out of the gravity well and then promptly turn back when faced with three ISDs and a SSD. There is a blazing dogfight in the atmos during which our gunner proves his worth and everybody works frantically to keep a barely rebuilt ship going. Then a bad hit causes a short that activates the hyperdrive in the atmosphere. We reappear somewhere a way away with a single planet in the distance that we know nothing about. and while it is quiet we sort out the obvious Imp bugs that are on the ship .
But then a planetary security ship appears and boards us and the first words from the head officer is "Aren't you Corvan?"
And dammit that is where the GM decided to stop for the night. I really hope these new people are sympathetic to the situation