My game group just recently starting playing RTL, and based on everything I have read we are having a much different experience from the rest of the community. The first time we played we had the following:
OL Avatar: Spider Queen, Heroes (Skills): Runewitch (Telekenisis), Nanok (Weapon Master), Grey Ker (Acrobat) and Runehand (Wild Talent). WE hadn't read the FAW so allowed Telekenisis though I don't believe that decided the outcome by anymeans. We started out quickly blitzing several dungeons and were able to get upgraded dice and skills early. We eventually chased off Sir Alric and the OL threw in the towel around 51-17 in Conquest.
Our second go is already off to a similar start.
OL Avatar: Sorceror King, Heroes (Skills): Nanok (Cleave), One Fist (Battle Cry), Varikas (Prodigy), Kirga (Eagle Eye). We have only completed Starfell, but we had an incredibly easy run at it. We hit the Monasary and kept 5 villagers alive with ne hero deaths. we then ran the Gauntlet and again all heroes survived, and lastly we ran into a Trial By Fire. We killed the Hell Hound and bolted for the door. So all told we have 18 Conquest (1 exploring + 5 villagers + 3 glyph +2 boss + 3 glyph + 4 boss) and no player deaths. We did resist a Dark Charm and had 4 surges rolled against a Crushing Block and several X results on Ferrox attacks, but it seems our OLs are having a rough go at it.
My question is if the players are blitzing dungeons is the OL going to fall behind early? At what point will it begin to swing back in his favor? Or are we having just a completely odd experience in RTL?