Dash on Debris

By DanDoulogos, in X-Wing Rules Questions

So I am in a tournament, and my Dash Rendar plows through a Debris token. I expect, because I am Dash, that I pretty much ignore all the effects of this obstacle because of my Pilot text. My opponent however insists that while I don't have to roll for damage, the stress token is still applied because it happens at another time - thus I don't get to use an action, and I receive a stress token.

I am new to the game, and not sure of how things work - but this struck me as questionable. Anyone care to shine some light on that?

Your opponent was wrong.

Dash completely ignores debris, so no roll and no stress.

He also ignores asteroids until combat phase, so you don't roll for damage and you con still take actions while on them, but you won't attack if you're parked on it at the start of the shooting phase

The stress token is applied as soon as you plow through.
If this is during the activation phase, Dash gets to ignore it.
This is why Dash players use exclusively debris tokens.

So I am in a tournament, and my Dash Rendar plows through a Debris token. I expect, because I am Dash, that I pretty much ignore all the effects of this obstacle because of my Pilot text. My opponent however insists that while I don't have to roll for damage, the stress token is still applied because it happens at another time - thus I don't get to use an action, and I receive a stress token.

I am new to the game, and not sure of how things work - but this struck me as questionable. Anyone care to shine some light on that?

Your opponent was incorrect. Debris Clouds give stress tokens during the Activation phase which means it is ignored by Dash. Unless Dash chooses to be effected by Debris, they do nothing to him (other than give a bonus green die when shots go through them). Dash can happily park in Debris to use them defensively.

Thanks everyone - That would have made a pretty game changing difference. Oh well, can't change the past - but now I know for the future.

The stress token is applied as soon as you plow through.

That's not technically true. The token isn't recieved until after the check pilot stress step. 99% of the time this probably works out as "as soon as you plow through" but there are at least a couple of cases where it wouldn't

- A VT-49 with the Dauntless title that flies through Debris and bumps another ship could take an action before recieving the stress token from the Debris.

- Night Beast can fly through a Debris cloud with a green maneuver and take his free focus action before recieving the stress token from the debris.

Hand your opponent the card and ask him to read it out loud, and slowly for his understanding.

I don't understand why some people can mix up the obvious.

Cat help but think they are grasping at straws, borderline cheating

They're going by how they think things should work instead of how they actually do.

Even so, it's blatantly obvious when you read the card.

"Ignores obstacles"

Isn't it obvious?

If dash uses daredevil during the combat phase from a free action that Airen gave him he can take stress from debris. I can't think of any other way.

If dash uses daredevil during the combat phase from a free action that Airen gave him he can take stress from debris. I can't think of any other way.

If he's gotten the crit that has him ignore his pilot ability, he'd take the stress like a wild space fringer.

If Jake Farrell has Experimental Interface, Squad Leader, and Veteran's Instinct, he could pass an action after performing his free boost or barrel-roll action, which can happen upon receiving a focus token at the start of combat from Kyle Katarn, or when Garven Dreis spends his when attacking, blocking, or R5P9-ing.

Edited by DraconPyrothayan

Even so, it's blatantly obvious when you read the card.

"Ignores obstacles"

Isn't it obvious?

Even his card art shows him flying through debris!

If dash uses daredevil during the combat phase from a free action that Airen gave him he can take stress from debris. I can't think of any other way.

Dash's ability allows him to ignore obstacles "during the activation phase and when performing actions," so he would still ignore the debris.

Ah, interesting. Did not realize that part.

New or not, if you're at a tournament and legitimately disagree with your opponent about the rules, call a TO over to settle it.

New or not, if you're at a tournament and legitimately disagree with your opponent about the rules, call a TO over to settle it.

Yeah, chalk that up to an overly timid persuasion on my part. This was my first premier level tournament (regional), and I had read in the FAQ that at this level of play there was an expectation that players were familiar with the rules, so I was a little shy about matters I wasn't certain about - as I have only been playing for a couple of months now - and that really amounts to a little more than a dozen games - including the five at the regional tournament. So though I had a handle on the general rules, I was tripped up by this, and didn't want to hold up the game for a ruling on something that may or may not have been obvious to others. My opponent spoke with confidence, and confirmed his opinion with a fellow he knew playing at the same table, and between his affirmation, and his compatriot's confirmation - I thought I was the one who didn't understand it - and let it go.

In hindsight, I should have called for an official ruling - but at the time, the opinion of two players who (for all I knew) were just correcting a noobie, I was momentarily pacified. I did end up losing that game, in part because instead of moving beyond the debris, and getting into range for a shot, and using PTL to gain a target lock for the HLC, I instead gained a stress, and couldn't shoot, and required another round to get back in play and chase down the ship - losing the game eventually because I couldn't come around and support my B-Wings etc. Too late now, but it is good to know for the future.

Sadly, I came in 10th place (missing the cut by 2), and that win would have seen me in the cut.

New or not, if you're at a tournament and legitimately disagree with your opponent about the rules, call a TO over to settle it.

Yeah, chalk that up to an overly timid persuasion on my part. This was my first premier level tournament (regional), and I had read in the FAQ that at this level of play there was an expectation that players were familiar with the rules, so I was a little shy about matters I wasn't certain about - as I have only been playing for a couple of months now - and that really amounts to a little more than a dozen games - including the five at the regional tournament. So though I had a handle on the general rules, I was tripped up by this, and didn't want to hold up the game for a ruling on something that may or may not have been obvious to others. My opponent spoke with confidence, and confirmed his opinion with a fellow he knew playing at the same table, and between his affirmation, and his compatriot's confirmation - I thought I was the one who didn't understand it - and let it go.

In hindsight, I should have called for an official ruling - but at the time, the opinion of two players who (for all I knew) were just correcting a noobie, I was momentarily pacified. I did end up losing that game, in part because instead of moving beyond the debris, and getting into range for a shot, and using PTL to gain a target lock for the HLC, I instead gained a stress, and couldn't shoot, and required another round to get back in play and chase down the ship - losing the game eventually because I couldn't come around and support my B-Wings etc. Too late now, but it is good to know for the future.

Sadly, I came in 10th place (missing the cut by 2), and that win would have seen me in the cut.

<({[HUG]})>

Well, now you've learned to call a TO over, and learned to study the rules-set before the tourney, so ultimately that's a win, even though you were robbed.

Congrats on the impressive showing at your first tournament. My first tournament doubled my competitive X-Wing experience as well. Keep learning, don't be afraid to talk to a TO, and good luck in the future!

Thanks for the kind words guys.

It was a learning experience, and I had a very awesome time - especially playing with people whom I had never played before. This really is a great game, the models are great, the community is great, the designers dote over the game so that it stays balanced and fun. I am really glad I am part of that now.