I've been running Tattered Fates over the last month or so and the players have generally followed along the main plot line. Saturday night was the climax with the Steel Clock striking the 12th hour, the Widower and the Beloved getting ready for their confrontation, and all hell going to erupt when the clock strikes thirteen. Then my players sent the plot sideways.
With the clock having materialized due to the addition of Haarlock blood to it so the Widower can unleash hell, one of the PCs decides to **** with it.. And by **** with it I mean use the Incinerate power. He starts up, but the Widower attacks him before he can do much damage. Since it isn't the 13th hour, the Widower still has his upgraded stats and is almost impossible to defeat. I'm expecting to pummel the psyker down a fate point and beat up some other party members as well.
The psyker unleashes Holocaust. He rolls 43 damage.
The two players near him burn a Fate Point not to die. The Holocaust slags the Steel Clock and the Widower. The Black Sun never shows up. The Beloved is pissed and starts his massacre, only to get blown away in one burst of autopistol fire. His minions last slightly longer.
It wasn't quite what I imagined.
(ingrateful bastards the both of hem, since we wouldn't stand a chance against the Widower had I not used holocaust on it. We would've been slaughtered instead)