I am running a SpecForce/SpecOps special mission group campaign for the group. Our first session was a drop camp which involved an actual insertion from the upper atmosphere. I've created some fairly detailed rules to simulate the jump, which resulted in some serious fun (mostly for me as the players became very nervous about the fates of their characters moments into our first session).
Warning: These rules can be a bit dicey, so use them if that's your style. I've also included a much simpler single check variant. Constructive criticism is always appreciated.
https://www.dropbox.com/s/1ldfygk7sr7xp7p/Insertion%20Methods.pdf?dl=0