Hello All,
At first, I would like to say that I am pretty new in Descent world. So please dont hate me for my questions, which could seem strange or silly to experienced players :-)
Me and my brother ( who plays OL role ) are trying to read rules carefully and explain them to other players but we experienced situations which were not covered by rules and sometimes it ended with pointless quarreling which only kills the nice feeling of game-play. Thats also the main reason why I decided to find - professional help - OK. Lets start.
1. Skill cards - like Marksmanship or Mighty - which give you certain bonus for ranged or melee attacks. Does it mean for each attack ? Or can this ability be used only for one attack per heroes turn ? If it is only one attack - and OL uses 'dodge' card - does the effect still apply after re-roll?
2. Guard Order - I am not sure if I understood it correctly - but with guard order - hero can immediatly interrupt OLs turn to attack new appeared monster - if it is on adjacent field for melee. What about a range hero - can he/she attack any monster which is in LoS ? Can he possibly attack different monster ? ( ex. OL will open a door with beastman and right behind the door is hero with guard order - hero will discard guard order and he also sees that there is also a hell hound which was not activated this turn yet - can he attack this hell hound ( as he is more dangerous with breath attack ) ?
3. Acrobat Skill - if the hero with acrobat skill is dropped to uncovered pit as the result of knockback attack - does he fall to pit and receive 2 wounds damage or can he avoid damage and move to nearby empty adjacent field ( as the skill says ) ?
4. The last question is related to treasure looting rules.
The guide says that when heroes open a chest - the treasure is immediatly distributed among them - even if one of them is in town. Our OL did not like this fact - and he altered this rule so : treasure will be distributed only to hero who opens a chest and all adjacent heroes. We said ok as we saw that this way is much more realistic but soon we really regreted it. The problem is that for heroes who have 3 moving points is not always easy to get to chest as they are ussualy guarding, also this offers unfair opportunity for OL to utilize some of traps so they hit entire party ( which would otherwise hit only one hero ) and last thing - one time we lost 3 items - ( treasure said 2 treasure card for each hero ) which could not be looted as looting hero had only 3 spaces in bag.
What do you think ? Shall we emphasize to keep written rules or is there any chance of compromise so the OL would feel that game is more realistic and heroes would not be 'deprived' of items ?
Thanks in advance for your answer and sorry about a bad english.