I need the stupidest list that you can run

By Wilhelm Screamer, in X-Wing

There is a casual tournament tomorrow for my playgroup and I have not been able to play for a month. So winning is clearly right out.

I can't think of what I want to fly so I need to consult the hive mind.

3xWSF with Intel. Agent and Anti Pursuit Lasers

Won my league match with "Opportunity Hawkz" this week.

HWK-290: · Palob Godalhi (20)

Opportunist (4)

Blaster Turret (4)

Hull Upgrade (3)

Recon Specialist (3)

· Moldy Crow (3)

HWK-290: · Torkil Mux (19)

Ion Cannon Turret (5)

K4 Security Droid (3)

Z-95 HEADHUNTER: Binayre Pirate (12)

Z-95 HEADHUNTER: Binayre Pirate (12)

Z-95 HEADHUNTER: Binayre Pirate (12)

Or my favorite casual rebel 4 ship build xyba:

X-WING: · Tarn Mison (23)

R7 Astromech (2)

Y-WING: Gold Squadron Pilot (18)

Ion Cannon Turret (5)

· R3-A2 (2)

BTL-A4 Y-Wing (0)

B-WING: Blue Squadron Pilot (22)

Fire Control System (2)

A-WING: Green Squadron Pilot (19)

Push The Limit (3)

Chardaan Refit (-2)

Autothrusters (2)

A-Wing Test Pilot (0)

Outmaneuver (3)

Eazy, 4 lambda class shuttles with double tactician.

1x Academy Pilot

The rest of the points are the most epic initiative bid ever.

Eazy, 4 lambda class shuttles with double tactician.

Or four with Accuracy Correctors and bring only debris--you no longer really care about bumps or obstacles, have tons of HP and your damage stays constantly at 2+ hits

Eazy, 4 lambda class shuttles with double tactician.

Yes.

spam naked hwks is the default answer

but if you wana turn some heads,

Palob (20)

*Opprotunist (4)

*Blaster (4)

*recon (3)

*Hull (3)

[34]

Kavil (24)

*Opprotunist (4)

*Blaster (4)

*R4 Aggromech (2)

[34]

Mux (19)

*Blaster (4)

*Recon (3)

*Moldy (3)

[29]

[Total: 100]

be sure to make train noises as you plow through your opponents

Here's something fun that most people can play, Arvel uses his action to bump and Kyle gives him the focus for the rocket, or if he gives it to Jake he can move in the combat phase to adjust his position if needed.

Kyle Katarn — HWK-290 21

Adrenaline Rush 1

Blaster Turret 4

Recon Specialist 3

Moldy Crow 3

Arvel Crynyd — A-Wing 23

Proton Rockets 3

Daredevil 3

Autothrusters 2

A-Wing Test Pilot 0

Jake Farrell — A-Wing 24

Outmaneuver 3

Proton Rockets 3

Push the Limit 3

Autothrusters 2

Depending on what level of casual you mean...

Black Sun Soldier (13)

Black Sun Soldier (13)

Black Sun Soldier (13)

Black Sun Soldier (13)

subtotal: 52

GR-75 Medium Transport (30)

Intelligence Agent (1)

Saboteur (2)

Backup Shield Generator (3)

Slicer Tools (7)

Comms Booster (4)

subtotal: 47

Total: 99

https://community.fantasyflightgames.com/index.php?/topic/176904-stop-gap-measure-for-sv-epic-ships-house-rules-for-sv-gr-75-transport/?p=1625195

Eazy, 4 lambda class shuttles with double tactician.

Yes.

this is a stupidly competitive list though ;D

2-3 tie bombers with every bit of ordinance they can carry.

3xWSF with Intel. Agent and Anti Pursuit Lasers

Or you could go with Outer Rim Smugglers and trade the Barrel-Roll for a Navigator.

Navigator's better for fine-tuning, but the BR +1 Agility's hard to discount.

1x Academy Pilot

The rest of the points are the most epic initiative bid ever.

No, you want the a naked HWK!

I recently had a lot of fun with Biggs and 6 Z's. Biggs had a stealth device.

3 x Tansarii Point Vet, Heavy Syck, Adv Proton, Engine, Expose

99pts

These M3-A's will have 6, count 'em, 6 actions to choose from.

Phantom with Darth Vader crew

Spice Runner + Engine Upgrade + Gunner

x4

Jan Ors (25), Gunner (5)

Kyle Katarn (21), Gunner (5)

Roark Garnet (19), Gunner (5)

Rebel Operative (16), Moldy Crow (3), Nien Numb (1)

total: 100

Soontir Fel (27), Adrenaline Rush (1), Royal Guard Tie (0), Targeting Computer (2), Shield Upgrade (4)

Turr Phennir (25), Opportunist (4), Royal Guard Tie (0), Targeting Computer (2), Hull Upgrade (3)

Maarek Stele (27), Squad Leader (2), Experimental Interface (3)

total: 100

Horton Salm (25), Autoblaster Turret (2), Advanced Proton Torpedoes (6), Advanced Proton Torpedoes (6), R2-F2 (3), Munitions Failsafe (1)

Dutch Vander (23), Blaster Turret (4), R5-P9 (3)

Gold Squadron (18), Proton Torpedo (4), Proton Torpedo (4), Munitions Failsafe (1)

total: 100

Garven Dreis (26), R5-K6 (2), Proton Torpedoes (4)

Biggs Darklighter (25), R2-D6 (1), Expose (4), Advanced Proton Torpedoes (6)

"Hobbie" Klivian (25), R5-P9 (3), Proton Torpedoes (4)

total: 100

Bidding 1:

Mux: ion cannon turret

2x Black Sun Enforcers

2x Binarye Pirates

98 points

Could trade ICT for autoblaster turret & intel agent on HWK plus trusters on vipers.

Lots of blocking and some hard hitters.

All generic HWK, no upgrades.

Spice Runner + Engine Upgrade + Gunner

x4

This.

Make every shot count.

Biggs, expose, experimental interface and r7-t1 w advanced proton torps

58 points for an Initiative bid, or...

Corran Horn w enhanced scopes, elusiveness, r5-k6 and a hull upgrade w flechette torps

Bandit squadron

Eazy, 4 lambda class shuttles with double tactician.

Yes.

this is a stupidly competitive list though ;D

Apparently lol. Stupid builds are even better when they're also viable.

If you want THE worst, stupidest build possible that would actually fill out ~100 points, that would be 5x generic HWKs, 5x Flight Instructor. You think it would be worse to waste points on more expensive crew like Luke or Gunner, but you might accidentally kill something lol.

3 x Tansarii Point Vet, Heavy Syck, Adv Proton, Engine, Expose

99pts

These M3-A's will have 6, count 'em, 6 actions to choose from.

I laughed harder than care to admit when I read that last sentence. XD