I've been toying around with a bunch of new weapons for the campaign I'm running with my local group, and was wondering if I could get some input on them. None of these are set in stone, and I'd love to hear not only your ideas, but the reasoning behind the changes you'd make. I can't promise I'll take every bit of advice, but I'll definitely consider any ideas offered here! (Also, I don't have flavor text for all the weapons yet, but it's coming.)
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Main Weapons Category
- Brawl Weapons
- Melee Weapons (including the knife one of my players came up with)
- Energy Weapons
- Bows & Crossbows
- Thrown Weapons
- Miscellaneous Weapons
- Grenades
I don't have any slugthrowers yet, but (like the flavor text for all the others) those are coming!
Edited by Simon Retold