The definition of turret has been changed to mean "Any ship that is tanky and can shoot".
So the Hound's Tooth is another turret ship
Sorry ment the K-Wing, but its highest PS looks to cost 29 and it's definitely a turret. Hmm... so people might miss the days when only two Fat Turrets were used. This K-Wing has a small base, but stats like a Fat Turret with upgrade slots out the ass. You might be looking at the future 3 K-Wing build. The could call it Special K or KFC.
LOL
sorry man, but that's a massive slip up
but anyway, the k-wing
1 - small base (no boost shenanigans)
2 - "only" 9 health (1 over b-wing)
3 - apparently 23 point base cost for the PS 2
4 - 2 crappy dice, which is effectively a deathknel for any hopes of fat turretry
5 - spanish spoilers of the TLT shows its a 3 dice, range 2-3 turret that fires twice for a max of 1 damage per shot
6 - no ept slot
7- can't shoot and S.L.A.M
8 - only one crew slot (c3po, sure, but no c3po and r2d2 or gunner or luke...)
trust me, this thing is not even close to a fat turret. As the resident "**** turrets" specialist, I can say that you have absolutely nothing to fear from the K-wing if you're thinking of encountering it as a mini-falcon.
You may, however, have plenty to fear from its bombs and arc-locked ordinance
(both of which have nothing to do with its turret and require actual positioning)
the PS 8's shield regain + DTL + c3po might make a decent (if expensive) counter-fattie since she, like falcons, can effectively counter 2 damage a turn with c3po and shield regain. TLT isn't as screwed by c3po and evades as conventional attacks, so she might actually deal damage even after depowering to regain shields
Nailed it, You don't see 3 ORS running around the board.
I'm a little annoyed that it has two bomb slots but only one for missiles...but that's just personal preference.
Ha first no one's buying three k-wings, secondly two dice turrets are useless against anything using Autothrusters.
Your overconfidence is your weakness. I plan on buying 3, but I don't plan on stopping at 3 - I'll probably get 8 or 9 to run a full K-Wing epic list. Because I love that ship.
But yeah, a 2-die turret is not the most useful thing - I see it more as a cool thing to use when there isn't a good shot with your ordnance (or you've run out).
