Hi all, I just started playing tonight with a friend. The way we are reading things the field is 3 feet by 6 feet. You have to start closer to the middle though, it looks like one range ruler distance from each side. The game ends after 6 rounds. And finally we have 300 points to build with.
First things first, for orginized play is that all correct still?
We played two games. As rebels my first instinct was to start on the far corner from where the imperials were setting up and try to out flank him. This worked but we didn't engage until the last turn, and nothing died.
Durring the second game we started more nose to nose and I tried to just blow past him. This did not work at all. Nothing but a quick leson to never never never be infront of a star destroyer at range one.
This leads me to really question the 6 round cap. Ether I rush in and just get obliterated, or I try to out manuver and just run out of time.
Durring nither game did we come anywhere close to using the entier play area like we do when we play x-wing. Both games would have very comfortably fit in the 3 foot square. This leads us to think that ether we should be acounting for more rounds so we can manuver more. Or, that the 3x6 play area is totally excessive.
All in all the game seems to almost demand that as the rebel player I use my speed and ability to make orders on the fly to out manuver my imperial counterpart. However, at the same time, the rules make it imposible for me to do that. Is there something I'm missing?