Outlaw Techs have been used un the novels (not canon, I know), specifically I remember Han Solo being friends with one in the Corporate Sector (been too long to remember specifics though) and had her work on the Falcon.
Now, Tinkerer lets you add 1 hard point to a single item (assuming this could be a ship, which our group does). If the Tech "loses" the item, they can use Tinkerer again on anotther item, but the item with the HP still has it.
Could an Outlaw Tech sell their services to add a HP to someone's stuff? Come in for a visit, give them LOTS of money and enough time to poke around and become personal with the 'item' in question, "Tinker" with it and be on your way with an extra HP?
I know the key term in the talent is "loses", but that's what Outlaw Techs do they tinker, they invent, etc. What's to stop a Tech from selling a Tinkered item because they're strapped for cash? And I do understand the possible munchkinizability this could have, but story wise it does fit the fluff, IIRC that is.
If, and I ask IF, this could/should/would be allowed, what would it cost? A percentage of the original cost of the item, a flat rate? I would imagine an 'item' could only ever be Tinkered once, ever. I mean, if someome stole an already Tinkered item,I wouldn't allow them to Tinker it again now that it's theirs.
I just had this discussion with another player and the debate was interesting so I figured I would share.