Shadows Over Gondor - Custom Campaign Pack

By Ecthelion III, in The Lord of the Rings: The Card Game

***VERSION 1.1.2***

-Valiance of the West now an event boon

***VERSION 1.1.1***

-Bridge of Tol-Gilthoniel threat increased to 5

-unnecessary text on Alcaron's Scroll removed

***VERSION 1.1.0***

-OCTGN update! All OCTGN stuff available in the 'OCTGN Materials' folder here!

***VERSION 1.0.4***

-typo on Numenorean Cloak fixed
-typo on Bridge of Tol-Gilthoniel fixed
-Valiance of the West made better

***VERSION 1.0.3***

-version history added in the readme

-typo on Sword of the Citadel fixed

-passive effect on Shield of Gondor changed to response

***VERSION 1.0.2***

-typo on Close Combat fixed

-Gondorian Battle Gear changed to Battle Gear of Rohan

***VERSION 1.0.1***

-typo on Poison-darts fixed

***VERSION 1.0.0***

-initial release!

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Hi all,

I have finished my first *real* custom expansion for LOTR LCG and am proud to present Shadows Over Gondor! This expansion is designed to take the scenarios from Heirs of Numenor, the Against the Shadow cycle, and The Massing at Osgiliath and put them together into one campaign mode adventure.

The materials for Shadows Over Gondor can be found at this link:

https://drive.google.com/open?id=0B9xWxXaUn36WfmNXNXYwMEZNZXl5RGdPMUVSSHEzaXdaSHF0cDVrYTZ5bEI5NVFyVE11XzA&authuser=0

It's on Google Drive, and you don't need a Google account to view and download the set.

All comments and constructive criticism is welcome so I can make my custom cards better!

Here is an overview of the expansion and the changes it makes to the scenarios:

Peril in Pelargir

  • New Alcaron’s Scroll boon provides extra incentive to hold onto the message
  • Flavor text and a burden tie this adventure into Alcaron’s story more closely

Into Ithilien

  • Alcaron’s Scroll boon remains with players throughout Ithilien
  • Rangers join your cause if you help them defeat giant Mumakil
  • Players are punished for cowardice (aka failure to defeat Mumakil)
  • Celador travels with you past Ithilien if he survives

The Siege of Cair Andros

  • Boons are earned by exploring Battleground locations
  • A Burden deck like Flight to the Ford’s provides additional challenges
  • New cards are shuffled into the encounter deck that cause meaningful decisions
  • Captain of Mordor enemy makes an appearance in Nightmare Mode

The Steward’s Fear

  • Underworld deck is populated with 2 burdens
  • New effect can bring a second Plot into play
  • Denethor presents some unexpected gifts upon completion

The Druadan Forest

  • Spend your resources wisely to earn boons
  • More powerful but harder-to-get boons await Nightmare players

Encounter at Amon Din

  • Cards added to the campaign pool depend on the number of dead villagers
  • Burdens include the game’s first permanent burden

The Massing at Osgiliath

  • Storyline ties this quest into the Shadows Over Gondor campaign
  • The Witch-king follows players into later quests if he’s not defeated
  • Revised effect on Stage 3 allows players to sacrifice Ranger boons
  • Nightmare setup card makes the quest harder for Nightmare players

Assault on Osgiliath

  • New Osgiliath location keeps solo players from breezing through the quest
  • What happens in the previous quest directly affects this one
  • Catapults besiege the locations players control

The Blood of Gondor

  • Powerful boons from a Boon deck can be earned by braving Orc ambushers
  • Adaptive difficulty makes earning boons easier in Easy Mode and harder in Nightmare Mode

The Morgul Vale

  • All-new quest card punishes players for leaving The Witch-king alive throughout the campaign
  • A new card type, “campaign bonus”, is introduced

And here is a spoiler image:

11165324_390958361097563_568504973053356

Note: The cards in this spoiler image that show the illustrator's name say "Unknown". Do not take this to mean all of the cards in the expansion have "Unknown" as the artist. I tried to to find out who all the art was by.

I hope you have as much playing this fan expansion as I had making it!

-Ecthelion III

Edited by Ecthelion III

This is a great initiative. I've also thought about making boons and burdens for the cycles, but I didn't know the templates were available.

This is a great initiative. I've also thought about making boons and burdens for the cycles, but I didn't know the templates were available.

They are available in the strange eons plugin.

Looks interesting. The boons look really powerful, but conversely the burdens look horrible. I'd be interested in trying it out if it makes it to OCTGN!

Also, I'm afraid there's one slight error which I noticed: Poison-Darts, the response when you kill the enemy says you attach Poison-Arrows to a hero or Celador. I assume that should be Poison-Darts again.

It looks great. Especially Celador stuff. Will it be available in OCTGN?

It looks great. Especially Celador stuff. Will it be available in OCTGN?

I'd love to put it in OCTGN, but I don't know how. Perhaps someone with more technical expertise can help?

Looks interesting. The boons look really powerful, but conversely the burdens look horrible. I'd be interested in trying it out if it makes it to OCTGN!

Also, I'm afraid there's one slight error which I noticed: Poison-Darts, the response when you kill the enemy says you attach Poison-Arrows to a hero or Celador. I assume that should be Poison-Darts again.

Poison-darts is fixed. Thanks for pointing that out!

Bug: Close Combat burden's adventure says Forgotten Realms.

Is it just me, or that "Gondorian Battle Gear" looks extremely Rohan?

Is it just me, or that "Gondorian Battle Gear" looks extremely Rohan?

Sorry, I've never seen the movie.

Is it just me, or that "Gondorian Battle Gear" looks extremely Rohan?

Sorry, I've never seen the movie.

I think it's mostly because it has horse heads all over it.

That was a horse? I thought it was a dragon. :P Oops

Bug: Close Combat burden's adventure says Forgotten Realms.

Is it just me, or that "Gondorian Battle Gear" looks extremely Rohan?

Both fixed!

Coming soon: OCTGN materials! Just for you PocketWraith and koriakin97!

Wow, after a *very* busy 3 days (although one of them was a school break) the OCTGN materials are now available for Shadows Over Gondor! Feedback is welcome; I've never made an OCTGN set before and it might be a little rough around the edges.