I run B&C. They both have Predator, Advanced Sensors, Title, Mangler and Autothrusters. B also has ion cannon, C has Dampeners.
I'm probably winning 75%.
Biggest problems for me have been Corran since he can run and recharge easily. Main reason I added the Ion cannon.
Imperial Kath with Rebel Captive and Mangler can also cause issues with the stress and rear arc.
Rebel Control is easy to beat because you can just run away and clear the stress.
Decimators haven't been an issue for me. Manglers cause some major problems quickly.
Green dice are my worst enemy. Last time I lost I rolled 13 green dice....all blanks.
I play Predator over ptl because my robots love turning around. So ptl just wouldn't do anything half the time. Predator always works.
I play Advanced Sensors over FCS to drastically help my maneuvering. Boosting before looping is insane.
I try to either get asteroids into the corners or I'll try to push them onto one side and avoid that area.
A common opening move for me against low ps ships is a 3 straight and boost to get in a range three attack first turn. Followed by a loop/k turn the following turn.
Against higher ps I'll usually line up on the opposite side and make them come get me.
If given the chance in the mirror I prefer to not have initiative and I'll set up one ship in each corner. Many times I've created a situation where I bump a ship that ends up with no target's while my two guys blast on one.
Practice flying your ships. They can do amazing things once you get used to how well they fly.
Seriously though my worst enemy is green dice. One bad round of rolling blank greens can end a game quickly.

