Hey all, I trying to come up w/ some ideas for our next game and wondered if you had any ideas.
My group recently finished the last adventure in Purge the Unclean and they all (even the mutant hating cleric) ended up really liking the Baron. So when ordered to kill him by their Inquisitor, they balked and tried to convince him that having the Baron in power would give them more leverage in the world. The Tech Priest wants to reestablish relations between the Mechanicus and the mining world, and having the Baron in power could help them both. The cleric is growing increasingly disgusted w/ decadent nobles throughout the system (the group has clashed w/ them in earlier adventures). The taciturn psychic doesn't care too much about the Baron, but is interested in studying him to discover why he was the only one who could hurt the head demon-dealing cultist.
Now I know I could simply say "No, he must die! Grim barbaric universe..." but they made a few decent social rolls to sway their inquisitor, and I'd like to not squash their enthusiasm to try and enact planetary change. Their Inquisitor is a Hereticus psychic who is willing to bend a few rules and believes in a psychic dominated future for mankind (though the players only have inklings of this). Any idea how to spin an adventure out of the situation? The serfs in the region are fanatically loyal to the Baron and he'll ultimately try to retake the throne. Maybe they could help him somehow? Infiltrate the queen's court? To be honest, I've been running pre-made adventures with only minor tweaks, so my adventure making skills are rusty. The situation seems to have potential.... What would you do in my shoes?
Thanks for any replies in advance, let me know if you have any questions.