I have great faith that the minds here can do a little better than what is being delivered in the other thread about ramming. While the subject needs to be addressed there should be some obvious caveats.
1. Ramming will not be useful in all scenarios, really it is most useful in the scenarios that primarily envolve destroying the opposing capital ships. However a fleet of several Corvettes is probably going to be in good shape both to ram AND manuever and therefore remains viable in multiple scenario choices, making it a more viable choice broadly.
2. Ramming is going to work best when the rammer has a lot of fast low point ships and the opponent has very few high cost ships. So the question becomes is it effective enough in this scenario as to have a chilling effect on using high cost ships?
To be extreme I think the most Corvettes that could be taken while still meeting the necessary rules for a build would be 7. If their sole goal is to take out a Victory they are very likely to succeed. With that many capital ships you can surround the Victory with the Corvettes going into the side arcs first, so that when your opponent is forced to activate his Victory nothing is in the front arc then you slam the next few into the front arc it seems entirely possible to do enough damage to remove a Victory in one round while losing few if any of the Corvettes and the Victory is definetly gone by the second round this strategy is enforced against it. I think that should strongly argue that this build could have a coercive effect on Imperial commanders to avoid using the Vic.
So should there be a rules change to mitigate the strength of this strategy currently?
I believe so I say it from 2 perspectives.
1. The "Realistic" perspective: While 7 Corvettes ramming a Vic "in a real Galaxy Far Far away" might not destroy it, it is safe to say that the Vic would be out of a fight and in need of lengthy repairs which is essentially the same from a "game" perspective. On the other hand there is no version of the realistic space combat where ANY of the Corvettes survive this tactic. They are not jus going to have minor structural damage from skimming the shield deflector and then just be right back in the fight. If the Corvettes agree to ram the Vic that is a suicide mission and everyone goes down together. So for the "Realist" sure the 7 Corvette ramming party is viable but only if you want 7 dead Corvettes and 1 dead Vic. As this is not what would happen with the current rules it would suggest the "Realistic" perspective would require a tweak to the rules.
2. The "Game" perspective: This is a game not reality and all games are forced to make choices to approximate and hopefully be fun. You only need to look at the ship scale to see that we are playing a game that has had to do a lot of approximating. From a game perspective it just isn't terribly skilled or fun to have 7 fast manuverable ships hit a slow not terribly manuverable ship. It also does not seem to be in the spirit of the game. It appears to me that ramming was included as a punishment for poor piloting, or as a last ditch "I need one more hull damage to win this and if they get their activation I am toast" sort of decision. Ramming should be an accident or a tough choice made under duress not a game build. From a game perspective if you are trying to emphasize skilled piloting and resource managment this game plan does not require it. The "Game" perspective would also seem to suggest that a tweak is necessary.
So what would be the best (and hopefully simplest) way to change the rules?
1. Well in the other ramming thread I read a post where they house ruled that it was rolled dice based on ship size. This has a random element and removes the guarantee of damage. I would go one step simpler and just say that you take hull damage based on the size of the ship you were hit by/ran into. 1 for small 2 for medium 3 for large. This jives well with both the game and realistic theories I mentioned above. Piloting into a Vic was either a massive mistake (by either player), or a VERY carefully considered sacrifice for the greater good.
Please comment on your beliefs on the subject (and I realize looking at the numbers that even that might be too low to prevent the ramming strategy from being a good idea, but I was hoping to start a conversation).
I am sure there are plenty of great ideas out there!