No, I don't get it. When I looked at Motti's card, I said "Hey, he's an upgrade card." And that was the end of it. I then treated him in exactly the same way as every other upgrade card and never gave it another thought until this forum post cropped up for the ninth time. And it requires citing no more additional passages to understand than any other upgrade card. In fact it requires citing the exact same passages because it functions exactly the same, hence the point echoed time and again by the majority of people in this thread. So that's what I don't get. I don't get that a small subset of people, who fail to understand that rules interpretations do not hinge on their personal feelings about fluff or what is or is not "silly", continue to peddle their incorrect assumptions.
And its intriguing that you make a point to dissuade mocking and "condescending derision", shortly after calling those who read the rules thoroughly a very derogative "neck-beards". Your assertions are as internally inconsistent as your rules interpretation.
Now, I would really, really like this thread to die. This dead horse has been beaten to a bloody pulp. I totally understand how an individual who is not thoroughly familiar with the intricacies of the Armada ruleset could be confused about this effect. But the issue is settled. I would hope that if someone out there came to this site to find the correct answer to this question, they might avoid having to wade through 5 pages of argument and instead be greeted with a very clear answer of "Yes, other ships can die when Motti dies if they have damage cards equal to or exceeding their original, unmodified hull value". There is a right side and a wrong side to this argument. An errata can change that, but only an errata. And until then, arguing about this very much settled question is pointless and potentially misleading to people coming here looking for clarity.
(Im breaking the quote pyramid up a skosh.)
The quoted post you're getting all lathered up about is mine, so rather than ask the other user to defend my words, I'll make another attempt at clarification.
Yes, it does require additional passages, and no, it is not as simple as just saying "hey look, an upgrade card." (Seriously?) It requires one to confirm that a Fleet Commander is in fact considered an "upgrade card" (1.), followed by confirming that the benefits of upgrade cards end when the ship they are on is destroyed (2.), followed by confirming that a ship is considered "destroyed" the moment it's damage card total meets its hull value (3.), with the amusing side dish of, by the way, a ship is destroyed if it meets OR exceeds the damage total (4.) This requires cross-referencing 3-4 different lines in different sections of the rulebook to come to the conclusion that yes, Motti's excessively damaged fleet dies with him. Me personally, I needed to look up #3, as I was unsure if my previously mentioned theory of "delayed death trigger" would come into play: i.e., the ship needing one more damage card to "trigger" checking if it is, in fact, dead. (Rather than a dead ship... walking? floating?) It turns out in fact, that hull value checking is essentially immediate and does not require previously damaged ships to be damaged further.
Yes, this, to me, was counter-intuitive (as the OP laid out as his/her own opinion, of which they are entitled to) and required a thorough rules-checking to confirm my inquiry. Not everyone who plays this game sleeps with the RRG or lives on these forums. Try not to get so worked up about people asking a common question. Could they stand to use the search function a little more? Yeah, probably. People have been fighting that war since 1994, let me know if anything changes.
And yeah, I will mock your condescending derision, and your exessive use of italics that reads like you're just so burdened to talk down to us peasants, and any other highfalutin attempt at shouting down a healthy debate. The number of people who have been solely expressing their belief that Motti's effect persists beyond death has already been very small- most (as I am) are instead expressing dismay that RAW, Motti's effect runs contrary to what we feel is best. I'll go ahead and Tarkin this "dead horse" of a thread with this analogy: As an avid fan, I recognize that in the canon, Arvel Crynyd took out (via a sequence of events, yeah yeah) the Executor by crashing into it. As an avid fan, I also recognize that this does not pass my personal "smell test", as it does many others. I'm still allowed to enjoy Star Wars, and I'm still allowed to express this feeling. Theres no need to tirelessly belabor the point that Arvel did it, I get that. I just dont care for it.
Has that not been the entire life of this thread? One group, including the OP, who expressed their dissatisfaction with the way Motti's ability works within the current RAW system, and another group, who tirelessly berated the former because they werent interpreting the rules the way they should be?
As for facial hair, if the fedora fits...
And on a last note, since we're referring to the FAQ, was Most Wanted not completely cut & dry upon the Core release? "When attacking"? Other than raised eyebrows, everyone pretty much took it (correctly so, IMO) that Most Wanted applied to Squadrons as well as ships. The FAQ completely 180'd that and arbitrarily changed the meaning of the clause. So let's not pretend that there isn't a precedent. (FWIW, I dont believe Motti will be changed, but I'll still advocate for it regardless)