Trying to decide which of these I should bring to the new FLGS that opened near me. I have no idea what I might be facing. Also, this will be the first time I play against anyone besides my roommate. Any other tips would be appreciated too.
Syndicate Thug (18)
Autoblaster Turret (2)
Syndicate Thug (18)
Autoblaster Turret (2)
Syndicate Thug (18)
Autoblaster Turret (2)
Guri (30)
Lone Wolf (2)
Advanced Sensors (3)
Inertial Dampeners (1)
Autothrusters (2)
Virago (1)
Total: 99
Syndicate Thug (18)
Autoblaster Turret (2)
Syndicate Thug (18)
Autoblaster Turret (2)
Syndicate Thug (18)
Autoblaster Turret (2)
Cartel Spacer (14)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)
Cartel Spacer (14)
"Mangler" Cannon (4)
"Heavy Scyk" Interceptor (Cannon) (2)
Total: 100
Soontir Fel (27)
Push the Limit (3)
Autothrusters (2)
Stealth Device (3)
Royal Guard TIE (0)
"Echo" (30)
Lone Wolf (2)
Recon Specialist (3)
Advanced Cloaking Device (4)
Obsidian Squadron Pilot (13)
Obsidian Squadron Pilot (13)
Total: 100