(137) VSD II
Tarkin
Weapons Liason
Flight Controllers
Expanded Hanger Bay
(99) VSD II
Weapons Liason
Flight Controllers
Expanded Hanger Bay
(64) 8 x Tie Fighters
The basic goal here is to hang back in the first few turns building up tokens while the opponent moves to you. Once they are close enough squadron orders will have the ties move out to attack incoming fighters with increased firepower adding an additional 8 blue dice to squadron attacks. Any capitol ships will either have to swing wide to attack the side giving me time to turn to meet them or come straight down the front opening them up to a double volley from the SDs front arcs. The gal of this list is to leave squadron completely up to the fighters while letting the SDs mop up the capitol ships with combined attacks. If the rebels are short on fighters, then the ties can add their power to attacking the capitol ships. I haven't been able to try this yet but I'm really looking forward to it. What do you think?