Having been a part of the community for some time now and getting out to a few regionals already, I've decided to pull from my experiences and track my progress along with the community as Nationals creeps ever closer.
I've been a part of 2 Regionals already this season and I have 2 more I plan on attending. So far my results have been along the lines of "Close, but no cigar!" I started doing the math on the swiss results of Nationals and what it would take to be the top dog, or even pretty close, and the results were very tight. I am uncertain if they are doing 8, 7 or 6 rounds, but the math is pretty similar between them. Suffice it to say, for the sake of simplicity, you need at least 5 wins to make the cut for Day 2.
That screams one thing over and over: Consistency.
Up until now, since the day Scum launched, I've been running a "Wild Card" list, IG-88 with Kath or Fett. The list has evolved a lot over time and won a fair number of tournaments for me and even earned me that sweet Regionals Bye. Now, after months of playing nothing else, I've come to appreciate the nature of a "Wild Card" list. The old saying "Can't Win Them All," has never been more true. Sometimes the list does spectacularly well, and other times it just chugs out and falls flat.
For reference, this is the list I ran at WV Regionals:
IG-88B: Predator, Adv Sensors, HLC, Autothrusters (51)
Kath: Lone Wolf, Ion Cannon, Recon Specialist, Inertial Dampeners, Engine Upgrade (49)
I went 4/2 with this list and I considered the day, overall, fairly successful but not quite the level I wanted. I had a plan for most encounters, particularly 4BZ, previously my most difficult match up. It wasn't too different from my list for the Stele Open, but facing Ron Brannon's 4BZ in the Semi-Finals made it painfully apparent that I did not have a good answer for 4BZ, hence the inclusion of the Ion Cannon, which served me well
In the time between the WV and NJ regionals, I thought a lot about how to go about improving my list and experimenting with a few options without cutting too much or adding a brand new element (such as Expert Handling) without time to practice. That led me to the following list that I ended up running for NJ Regionals:
IG-88B: Predator, Adv Sensors, HLC, Autothrusters, Inertial Dampeners (52)
Boba Fett: Vet Instincts, Ion Cannon, Rec Spec, Inertial Dampeners (47)
I went 2/3 this time. It was, frankly, rather frustrating. I wasn't the only one who experienced similar luck that day, and I wish I could blame some big flub in the list. Unfortunately, it really came down to my overall gameplan against a particular list (that I faced twice in a row) being very bone-headed in hindsight. I am confident that, had I make the correct decision at the start of the match, I would have likely won. More on that later (when I have a bit of time, I will run through all three major events I've attended over the past month or two, Stele, WV and NJ).
I'm writing mostly on my lunch break, but I'll have a lot more to offer up shortly.
Edited by PlayerNine