Clarification on the resolution/timing/announcement of action chains

By FNG tie pilot, in X-Wing Rules Questions

So this is straying off a bit from our Xwing standard of "fly casual". Had a minor argument based on timing of action chains and announcing when you are doing actions. With regionals coming up soon(and with getting signed up for the GENCON tournament today, woohoo!!) I am trying to do things as correctly as possible. Here was the situation....

"Dash Rendar equipped with Push the Limit moved at PS7, then performed a Focus action. Tycho equipped with Push the Limit and Squad Leader moved at PS8. I declared he was using Squad Leader on Dash. Dash then Barrel Rolled as his free action, then triggered Push the Limit off of the free action and Boosted. I then went back to Tycho and declared he was using Push the Limit to Boost into the location where Dash had been."

My opponent said that I had to declare that Tycho was using Push the Limit when I decided use Squad Leader.

My logic was that Tycho used his first action, when then created a chain of other actions that each needed to be resolved. Once his first action finishes resolving, I could declare he was triggering Push the Limit off of Squad Leader. Judge ruled in my favor using the same logic.

Just wanted to make sure I did make this play correctly with our forum experts

Yeah, that's the way I would play it through as well. Tycho's action can indeed trigger PtL, but his action directly affects another ship, which must be resolved. Would your opponent have been just as argumentative if Dash had done something like a Target Lock, PtL, then Focus? Or was it the fact that Dash vacated the area for Tycho to move into that prompted the disagreement?

I'm not 100% sure on opponents logic. Given ship placement, Tycho's location had no relevance to any combat, block, or abilities for this turn or the next. Had the judge ruled the other way and said I can't use PTL, it would've had no impact on the game.

I think my opponent was expecting me to at least "declare" both of Tycho's actions before attempting to resolve the first one

Edited by FNG tie pilot

I'd say you played it correctly. The "After" part of PtL can't activate until... you know... after the first action is resolved. There's no fluff that says "You must declare all action prior to resolving any of them" that I'm aware of in the rule system.

It may be that it was just such an elegant combination of actions that your opponent was a bit dumb-founded by it.

With action economy of the rebels our beer and pretzel game is now requiring booster juice as the drink of choice.

boosternation.jpg

I agree with Parravon and Slugrage.

What you did was completely legit and quite clever.

You declared your actions in the proper order. When you used Squad Leader to give Dash an action you have to fully resolve those actions with Dash before going to back to Tycho.

Squad Leader says "The chosen ship may immediately perform 1 free action." so you don't even have the option of performing PtL first, since SL is immediately and PtL is simply after.

There is no rule that says anything about declaring actions at a given time. In fact you could argue that you cannot declare PtL until after the first action has completed.

So the other guy was dead wrong.

Yeah technically doing all that stuff with Dash is still resolving Tycho's first action, so really you SHOULDN'T declare his PTL till after it's all done.

I'm not 100% sure on opponents logic. Given ship placement, Tycho's location had no relevance to any combat, block, or abilities for this turn or the next. Had the judge ruled the other way and said I can't use PTL, it would've had no impact on the game.

I think my opponent was expecting me to at least "declare" both of Tycho's actions before attempting to resolve the first one

That's like expecting Soontir Fel to declare that he's going to barrel-roll, and then use PTL to boost before he's even checked to see if he has a legal barrel-roll. I have no clue what your opponent was thinking.

I'll add in with the consensus. With the LIFO structure we have, you'd have to resolve the Squad Leader action before you could move to an "after" effect from that action. If something in there triggered something else (such as Dash's PtL) you'd have to resolve the nested abilities first.