"You have failed me for the last time, Admiral Piett."
No Joch, that was Admiral Nozzel.
Dang. You're right - and wrong. The guy's called Ozzel ![]()
"You have failed me for the last time, Admiral Piett."
No Joch, that was Admiral Nozzel.
Dang. You're right - and wrong. The guy's called Ozzel ![]()
I never said the game was broken. I said there is a game flaw that I found to be an issue.
Ramming should not be allowed because I pay good money to play a game based on upgrades and movement and not cheap dirty tricks. If you like to use cheap dirty tricks that you and your opponent are in agreement to then go play Warmachine.
Maybe one day I can go to an event where everyone is not trying to find loopholes in the rules to win a game and plays it as it was intended to be played.
Thus by ramming your ships into mine takes away from my experience in the game and fun in playing it. This is only wave one and people are already pushing the limits of what can or should be done.
The circumstances of how I was rammed are of no concern to this thread. I was rammed and my ship died and took damage by an unintended rule was found. I have simply asked if others have had this issue and feel that it takes away from the game or their fun (like it did mine).
How is this a loophole?
Overlapping ships --and the damage effects-- is discussed in the learn to play guide. If it was unintended, why would they include damage taken from overlapping (ramming)?
Why does it bother you to take damage through a collision vs taking damage through dice rolls? It's all damage, regardless of source. Certainly collisions could happen if you want to look at this from a fluff perspective, yeah?
At least it would have got one final act of spite before exploding.
Fiction as well as real life is full of ships ramming another because they know they're about to blow up anyway and are going to take everly last mother loving one of the enemy with them that they can.
Or to quote Admiral Farragut "**** the torpedoes. Four bells, Captain Drayton, go ahead. Jouett, full speed."
In starwars Legends there's a story about 5 CR-90's ramming a ISD, so it's completely fluffy to do so in this game.
It's not a loophole, it's an intended tactic, and the more the OP posts the more this smacks of a sore loser.
oh man, not this topic again. As i'm sure everyone else has said ramming is perfectly viable tactic, and how does any ship last 2-4 turns, (and probably 1 coming in) against a VSD?...blah blah blah
If you don't like Ramming then don't play the Open Salvo Objective.
Near the end of the game, I realized I was close to winning. I just had to damage the VSD, and I would gain enough points to win. Through bad rolling and other circumstances I hadn't managed to damage the VSD with shooting, so I planned to try and ram him just to gain 40ish points. I headed 2 corvettes over. Getting a little excited that I was about to win I managed to ram the vsd and damage him on the 6th turn. But not paying attention, my 1 corvette managed to ram my other corvette, which also happened to have Dodonna on it. Needless to say I ended up loosing because of ramming my own flag ship. A very exciting finish. And people want to deny me that very exciting game because they think ramming is broken? Come on...
I know a couple of people have mentioned this as well, but instead of saying a game is broken, learn and adapt.
This is one of my pet peeves about gaming forums. With in hours of a game being released there are people already posting that its broken and making up house rules in order to fix it. This exact same topic was discussed the very same day the starter set came out. 90% of the time they got most of the rules wrong anyway. Which is my guess here since a ship survived 4 rounds at close range to a VSD. A game like this needs to be played 20+ times before you can tell me something is broken. How much you want to bet someone posts the ISD is overpowered within hours of its release?
How about take it as a challenge and try to beat that strategy instead of saying its flawed?
"As i'm sure everyone else has said ramming is perfectly viable tactic, and how does any ship last 2-4 turns, (and probably 1 coming in) against a VSD?...blah blah blah"
I believe the OP was the one in the VSD and he was rammed by the rebel ship(s).
Since he refuses to give us much information about the situation it is hard to tell though.
"You have failed me for the last time, Admiral Piett."
No Joch, that was Admiral Nozzel.
Dang. You're right - and wrong. The guy's called Ozzel
Oh I know. It's just not what I call him ![]()
I was hoping you'd get the joke...
Edited by DeathseedHonestly when Wave II comes out are the same Imperial players going to be upset with ramming when they have the Raider?
Maybe one day I can go to an event where everyone is not trying to find loopholes in the rules to win a game and plays it as it was intended to be played.
Wait. It happened to you once, in one game, so now it's EVERYONE doing it? That seems to be a bit of an excessive overstatement.