Would you double up on anything in Armada?

By Marinealver, in Star Wars: Armada

Wave 1: one of everything and two fighter packs.

Wave 2: less certain, but relatively sure to buy only one of the Rogues an villans packs.

Will get one of everything, but may get a second ISD (will wait to see what the big Imp ship is with the other MC80.)

May get two raiders, and less likely two mc30s.

Only 1 mc80, as is am waiting for the one with the wings.

I got another TIE pack and the individual ships from the core set as their separate packs.

Now I'll just wait for Wave 2.

Having played many other miniature wargames i have come to understand redundancy. It sucks gaving a xertain unit get blown up early with no back up. But if you had a clone of that option its much better when the first gets destroyed.

I got 2 cores, because i wanted extra dice, movement tool, replacement damage deck, extra upgrades. The ships and fighters were a bonus.

As for the expansions, ill get 2 fighter packs, at least, 2 assault frigates and 2 gladiators. Then 1 of the others. Its not a matter of choosing what not to get. I cant get it all now, but by wave 2 i should have it all.

I have 2 of each ship. Plan on 3 each of the fighter packs. That should be good for me. The only way I could see more is if I wanted to have some kind of large fleet display in a room or something. Yea that's probably going to happen...

My purchasing thus far has me doubled up on all things Imperial.

I really want 2-3 Neb Bs for use on both sides. And even more Corvettes.

I dont really want multiple VSDs altough the cards are tempting.

Of course 2-3 fighter packs, but every thing else only once.

And then Come the ISDs :lol:

EXPECT THE RAIDER. Never the Raider. How can you actually buy the supercheap, unfitting invention from them?

I really want 2-3 Neb Bs for use on both sides. And even more Corvettes.

I dont really want multiple VSDs altough the cards are tempting.

Of course 2-3 fighter packs, but every thing else only once.

And then Come the ISDs :lol:

EXPECT THE RAIDER. Never the Raider. How can you actually buy the supercheap, unfitting invention from them?

Unless of course you mean Except for the Raider.

And the answer is it's design is surprisingly brilliant and fitting as an imperial ships.

Do you guys think that FFG will do something similar to what they did with x wing: making "ace" packs that include the same old ship but new cards for it?

Im for doing this, as it allows for them to fix useless elements fo the game. I also a casual player. And I dont plan to buy more than 2 of any one ship, maybe extra fighters though. I could easily see 3 of one ship, but 4? after that you get into the territory of all those people who bought a dozen tie interceptors only to have the imperial aces pack come out a few months later....

Edited by Eyeless1

Was the Aces pack successful (in terms of selling-marge)? If yes, then they most likely will do so.

I am looking forward to cards like Tycho Celchu, X-Wing ace or General Han Solo, Commander of the Fleet...

I really want 2-3 Neb Bs for use on both sides. And even more Corvettes.

I dont really want multiple VSDs altough the cards are tempting.

Of course 2-3 fighter packs, but every thing else only once.

And then Come the ISDs :lol:

EXPECT THE RAIDER. Never the Raider. How can you actually buy the supercheap, unfitting invention from them?

No body Expects the Raider Inquisition.

Unless of course you mean Except for the Raider.

And the answer is it's design is surprisingly brilliant and fitting as an imperial ships.

Very nice. :lol:

But what is brilliant in making a mini-star Destroyer with TIE-Wings, I mean Really? On top of that it fits no role in the Imperial Navy. They have the lancer and withdrew the Corvette from front line service, because they became to weak, and then again they make a new ship thats just like the Corvette?

On top of that, why invent new ships at all, as long as there a lot of ships still out there?

I bought the following to add to my Core:

1 - VSD Expansion

1 - Nebulon B Expansion

1 - CR-90 Expansion

2 - Gladiator Star Destroyers
2 - Assault Frigates

2 - Of each Fighter Pack.

My future buys will be 1 of each "Large" ship in 2nd wave, and maybe 1 more of each fighter.

I really want 2-3 Neb Bs for use on both sides. And even more Corvettes.

I dont really want multiple VSDs altough the cards are tempting.

Of course 2-3 fighter packs, but every thing else only once.

And then Come the ISDs :lol:

EXPECT THE RAIDER. Never the Raider. How can you actually buy the supercheap, unfitting invention from them?

No body Expects the Raider Inquisition.

Unless of course you mean Except for the Raider.

And the answer is it's design is surprisingly brilliant and fitting as an imperial ships.

Very nice. :lol:

But what is brilliant in making a mini-star Destroyer with TIE-Wings, I mean Really? On top of that it fits no role in the Imperial Navy. They have the lancer and withdrew the Corvette from front line service, because they became to weak, and then again they make a new ship thats just like the Corvette?

On top of that, why invent new ships at all, as long as there a lot of ships still out there?

What's wrong with cross-promoting their contribution to the Star-Wars lore in their other Star Wars game?

I like the Raider. Given how similar it is to the CR-90 in X-Wing I'm almost certain that it will also be a light speed 3 ship used for flanking. Even from the stats we see, the front arc is more powerful than the CR-90s and the protection is a bit better (Half damage can cut more damage out of a power barrage than the redirects can without a defensive upgrade).

I don't know the facing count of black dice versus blue dice off the top of my head but the fact that the Raider can throw two of them means a maximum of two hits against fighters, versus the one of the CR-90. The Raider will probably be the cheapest anti-fighter platform in the game as of Wave 2.

Thematically, I don't think any other ship would fit in well enough for what the Raider does now. Raider is an Imperial corvette, a multipurpose light attack ship. The Carracks are too slow, old, and bulky. Lancers are too specialized for anti-fighter operations. Tartans I think are too big and not very pretty... and if FFG had to choose between the Tartan and their homebrew, why not do the homebrew?

I don't mind the interceptor wings at all, at first I did but I like the shape a lot more than the alternatives. I figured if I absolutely hated them, I could clip them off.

I'm currently planning a total of 5 or 6 Neb-Bs, 4 or 5 CR90s and 3 Assault Frigate IIs for wave one

I probably won't build an Imperial fleet until Wave three or four but from the Imperial wave one ships I plan for 1 Victory and 2 or 3 Gladiators.

I was thinking about this the last couple of days, great topic.

Personally I think I am aiming for 1 of each ship that comes in the box, and 2 of each ship thats in the pastic pack. For those wondering Minture Market (http://www.miniaturemarket.com/table-top-miniatures/star-wars-armada.html ) has the prices for Wave 2 models.

I ordered a second set of imp fighters and a second gladiator. Depending of cost I might get two ISDs when they come out because why would I command anything else?

Rebels

Rebel Fighter Squadrons (13.77) CR90 Corellian Corvette (13.77) Nebulon-B Frigate (13.77)

MC30c Frigate (19.99) Assault Frigate Mark II (27.57) Home One (27.57)

Imperial

Rogues and Villains Expansion (13.77) Imperial Fighter Squadrons (13.77) Imperial-class Star Destroyer (34.47)

Imperial Raider (13.77) Gladiator-Class Star Destroyer (19.99) Victory-Class Star Destroyer (27.57)

(internet cost not retale)

Edited by Cubanboy

I meant points. Unless they're $100 each I can afford two, but if I can't fly two what's the point?

Edited by PewPewPew

I meant points. Unless they're 100 each I can afford two, but if I can't fly two what's the point?

The game's going up to 400. That means you can hit 200 points before doubling up is impossible. We're unlikely to see many ships in that range that you'd ever want more than 1 of.

I can't wait for the game to go up to 600 when they drop the executor. Then 10,000 when they paint a medicine ball gray for the Deathstar.

Then 10,000 when they paint a medicine ball gray for the Deathstar.

I'm actually a little surprised we haven't seen anybody make a scratch built Death Star yet. Seems to me it would be about the easiest model to scratch build ever.

But at the moment all it would do is replace the space station counter. :D

I would double up on most things and already have (including the core set). The only thing I have not doubled up on are the expansions for the ships that came in the core. I might end up doing so for the CR90 and Nebulon-B anyway.

If you are budget conscious, then only get 1 of each. I like having options.

I have double CR90s and been thinking about one more. Double fighters seems very good as well, nice to have options.

Money's tight for me, but I'd like to get at least one of the Corvette and Neb B expansion packs, having a minimum of two to field. Tempted to get a second Assault Frigate.

Two fighter packs are almost a must. I'm annoyed by the current Major Rhymer death balls I keep seeing so I'd kind of like some A-Wings to help handle them, and two don't really seem like enough.

I went a bit overboard.

Bought 2x Core Sets.

Have ordered online

1x VSD

3x Imperial Fighters

3x Gladiators.

So Ill end up with 3 VSDs. Obviously cant play more than 2 normally, But Id like to build 2 fleets If I can (and considering Ive only had a single game so far)