What to use the Sith Infiltrator as?

By Darnok2, in X-Wing

I think it is common knowledge that Revell produces quite a few SW kits. Some of those can work together with FFG models with a bit of creativity. One good example is the Sith Infiltrator (the one from the "easykit pocket" range). I got one for 4€ today, and while it's not quite in skale, it could work:

SI_comparison_1.jpg

Now the question is: what could be an appropriate profile to use?

As you can see: it's much more massive than the Z-95 or HWK, so the small ships are out. It's bigger than the IG-2000, but not that much, and a bit less massive than the Slave-I; both could work.

Maybe the Lambda Shuttle? Other ideas? Maybe something completely different? Or how about a custom profile - suggestions?

I think it is common knowledge that Revell produces quite a few SW kits. Some of those can work together with FFG models with a bit of creativity. One good example is the Sith Infiltrator (the one from the "easykit pocket" range). I got one for 4€ today, and while it's not quite in skale, it could work:

SI_comparison_1.jpg

Now the question is: what could be an appropriate profile to use?

As you can see: it's much more massive than the Z-95 or HWK, so the small ships are out. It's bigger than the IG-2000, but not that much, and a bit less massive than the Slave-I; both could work.

Maybe the Lambda Shuttle? Other ideas? Maybe something completely different? Or how about a custom profile - suggestions?

phantom.

phantom.

That's much smaller than the SI model.

Do you mean statline and dial by profile? Because there's not ship that matches it really, although the Aggressor is probably closest.

I'd use a custom card (made an example below) and unless you're up to making dials use the Aggressor's.

EDIT: Updated the cards to provide three named pilots as well.

EyO25fE.pngVgsGPVd.png Nxo4Rx7.pngDYlF1KC.png

A defence of the costing from further down.

Compare them to the Aggressor, which they're based on. Same point cost.

The Scimitar gains the Cloak Action (note it cannot take ACD nor do Echo's curved decloak shenanigans) and gains one hull.

In return, it loses its bomb slot, its ability sharing title and critically it drops from 3 agility 3 attack to 2 agility 2 attack, which is pretty major.

The 2 agility will do terrible things to its survivabilty, and if it's using its cloak it's sacrificing attacks. And unlike the phantom, it lacks a massive attack to compensate.

As for the abilities, Tremayne cannot use HLC with his ability (see if you can spot why), Malorum's ability is with a 2 dice attack (not scary) and Draco's can be inhibited by stress and can't proc at all if you don't shoot him.

Edited by TIE Pilot

Urban Cannibal on these boards made some good home rules for the sith infiltrator ages ago.

I'll see if i can get him to repost.

holy cap those look op as all get out!

Needs three attacks too... if not four. It has hidden cannons and also uses munitions.

;)

We use it as 2,2,5,4 So I agree with you totally there

Focus, Lock-on, Evade, Cloak

1 - TW

2 - FG, BG, TW

3 - FG, BW, TW, KR

4- FW, KR

Upgrades: Cannon, Crew, Systems, EPT

Large ship

Edited by eagletsi111

holy cap those look op as all get out!

Have you looked at them in depth?

Compare them to the Aggressor, which they're based on. Same point cost.

The Scimitar gains the Cloak Action (note it cannot take ACD nor do Echo's curved decloak shenanigans) and gains one hull.

In return, it loses its bomb slot, its ability sharing title and critically it drops from 3 agility 3 attack to 2 agility 2 attack, which is pretty major.

The 2 agility will do terrible things to its survivabilty, and if it's using its cloak it's sacrificing attacks. And unlike the phantom, it lacks a massive attack to compensate.

As for the abilities, Tremayne cannot use HLC with his ability (see if you can spot why), Malorum's ability is with a 2 dice attack (not scary) and Draco's can be inhibited by stress and can't proc at all if you don't shoot him.

Edited by TIE Pilot

Do you mean statline and dial by profile? Because there's not ship that matches it really, although the Aggressor is probably closest.

I'd use a custom card (made an example below) and unless you're up to making dials use the Aggressor's.

EDIT: Updated the cards to provide three named pilots as well.

EyO25fE.pngVgsGPVd.png Nxo4Rx7.pngDYlF1KC.png

Awesome, thanks a lot! This looks like a playable option to me.

Urban Cannibal on these boards made some good home rules for the sith infiltrator ages ago.

I'll see if i can get him to repost.

That would be great, so good luck. The more input on this, the better.

It would make some nice space junk....

Ya know....Debris

phantom.

That's much smaller than the SI model.

ya, but it cloaks

Since the ship can use two secondary weapons, you may want to have Tremayne's card specify once per turn (which I assume is your intention) to stop a possible infinite combo.

edit: spelling

Edited by AgentV

You could also argue that that'd be a third attack, but yes, its current phrasing is definitely FAQ bait. It not being an official card I don't think it's as important to fix but definitely get where you're coming from on that.