alright, hey everyone. I'm running my first campaign soon and one of my players was getting some assistance from another player who is a bit of a min-maxer, and tries to exploit the game and whatnot.
well we were going over one of the things he was told to get and that would be the lvl 36 essence spell Acquire Natural Capacities (the core exxet 2 translation attempt calls it powers). well basically the player wants to use it to increase his characteristics. which at first i saw as not too big of an issue, but then i saw that if he does that he gets things like +50 magic levels from increasing his int from 12 to 13. and he plans to spend those levels in game.
heres where the first issue comes in, if he were to spend those magic levels, maintain the spell for 6 days, and then drop the spell, what happens? at first i didn't think this was an issue, but then he had me read the spell over a few times and now i see plenty of implications.
and if you read the spell again it says "the spell grants the chance of acquiring the abilities and characteristics of existing plants or animals". now i don't know of some existing animals here that have a 13 int. but can't you also define a Dragon as an animal? can't you say that giovanni's panther counts as an existing animal and acquire its powers?
the next thing i read, it says "primary abilities may not be increased with this spell" and i had first thought this was straightforward, you can't increase attack and whatnot. but since I'm seeing more implications i decided to dig a bit more.
we've all seen the translations and errors in these books, and that can cause great confusion. hell, read this specific spell, the english hurts. so i just would like some of you guys to weigh in since you guys have likely encountered such a problem?
i personally think that this spell is really overpowered. hell chimera is a much higher level spell, with more dangerous implications. the only downside is the maintenance. which my player is getting around by taking superior zeon recovery 3 CP. he's also got the aptitude for magical development, so at 12 int he can cast it at the max level, granting him +200 DP at lvl 1.
thanks.
Edited by Dalerik