Start with the Pilot skill, none under 5. Defender Pilots,(As well as Tie Advanced Pilots), are the best in the Empire. (I'm scratching my head trying to figure that out why there is pilot skills of 1,2 or 3.) Though a good pilot ability for one defender pilot would be Pilot skill 0/12, which means the pilot always moves first and always fire first.
Primary Weapon 3/3, the defender has 6 laser, the Defender fire two attacks of 3 red dice, (4 red dice if with in range 1). Both shots must be of the same target.
Evade 3 green dice
Hull 4
Shield 2
Actions Focus, Target Lock, Boost, Evade?
Upgrades Elite, Cannon, Missile
Maneuver Chart
(5) blank blank 5G Straight blank blank 5W-Kturn
(4) blank blank 4G-Straight blank blank
(3) 3G-Turn 3G-Bank 3G-Striaght 3G-Bank 3G-Turn 3R-Kturn
(2) 2R-Turn 2W-Bank 2W-Straight 2W-Bank 2R-Turn
(1) 1R-Turn blank blank blank 1R-Turn
Defenders are super fast the 3 turns and banks are easy for it it's the close turns and banks that are very hard! This is what I think the defender should have been built according to the information that I ready. Please feel free to commit. :-)
