I just noticed that unlike Wedge or Outmaneuver, Intimidation does not have a minimum agility of zero. I don't see this addressed in the FAQ. The FAQ only says that you ignore an "minimum of 0" text until you've applied all of the modifiers.
This leads me to believe that Intimidation has the ability to end up denying defense dice for range or obstacles by giving the target ship a negative agility.Is there anything that I'm missing that would restrict Intimidation from giving a target a negative agility?
FAQ entry dealing with Increasing and Reducing Values:
When multiple card effects or abilities increase or reduce a value, such as agility, ignore any “to a minimum of 0” restrictions until the calculation is complete. For example, if a ship with a printed agility value of “0” and the “Structural Damage” card uses “Countermeasures,” its agility is “0.”
Relevant cards:

