Here's our pickle:
The Pre-New Caprica Human Strategy:
Gain population through a Crisis card, or effectively gain population by using the "Preventative Policy" card (declaring population) while moving civilian ships into harm's way. Just one or two gained population will do. With little-to-no civilian ships to worry about on New Caprica, humans can literally spend just a couple turns there and jump away with practically no fallout.
Only 10% of the Crisis cards involve population loss (20% if we include decision-based crises), so the build-a-pop method is very safe. So unless the Cylon can capitalize well before New Caprica (and attacking civilian ships only helps the humans), the Cylons lose. Repeatedly. Particularly second-half Cylons.
This was already addressed by another person on the forums, so apparently we aren't the only ones playing this way.
This borders on breaking the game. It is also the most counter-intuitive, against-the-grain concept that could probably be applied. We have been trying to think of ways to adapt playing to fix the situation. We considered adding a game rule of "if all the civilian ships are destroyed, the humans lose" or adding another Galactica damage token with a population symbol on it (that could be potentially recurring, but only appear after fuel and food have been hit), or whenever the occupation forces reach the end of the track and no civilian ships remain humans lose 1 population -- we've come up with at least a dozen ideas to fix the break, but none seem quite right. This might not sound that devastating or effective, but you should really see for yourself.
The heart of the game suggests that population is the most important (as reflected in the show) -- should an additional consequence be added to losing all the civilian ships, in keeping with the spirit of the game? Or are we supposed to roleplay and make the game harder for ourselves by protecting the civilian ships? Should the game-mechanics shape our playing, or do we shape our playing around game-mechanics?
Our Cylons have their work cut out for them, sure, but how can we help them out?
