So, has anyone else noticed how selfish the rebel aces are in this game. Not one of them helps their fellow pilots.
Rebels:
Luke: I get to shoot through shields
Wedge: I get to roll extra attack dice
Dutch: I get to deal an extra damage, or prevent an opponent from shooting
Tycho: I get to ignore engagement rules
Farlander: I get to re-roll anti-ship dice
Howlrunner : Increase number of attack die
Rhymer : Increase attack range
Mauler : Helps kill all enemy squadrons
Fel : Actively protects nearby squadrons
Vader : I get to count crits as hits, but I will still escort you
Or a more succinct summary, Imperials have area of effect abilities, rebels do not. Here are some much more interesting area of effect rebel abilities:
Tycho: Friendly squadrons in range 1 with the "Counter" ability are not affected by the "Escort" targeting requirement.
Farlander: Friendly squadrons in range 1 can re-roll their antiship dice if the target section has no shields.
Wedge: Frinedly squadrons in range 1 can add two attack dice to their roll if the target has already activated this round.
And there we have some truly awesome special abilities.
