Bait Squad

By PoorEvader2Soon, in X-Wing Squad Lists

I am going to try this out on Saturday!!

IG88 B; HLC, Advanced Sensors. Auto Thrusters, Predator

N'Dru; Lone Wolf, Hull Upgrade, "Hot Shot" Blaster, Proton Rockets

M3A Cartel Spacer; Heavy Scyk upgrade, Mangler

99 points

In most of the two ship builds It can keep up with the damage, and it even cause some movement problems, N'Dru can throw five dice on that procket. The mangler M3A should help IG stick around. I think the games will be dependant on how well 88's HLC preforms.

I am going to try this out on Saturday!!

IG88 B; HLC, Advanced Sensors. Auto Thrusters, Predator

N'Dru; Lone Wolf, Hull Upgrade, "Hot Shot" Blaster, Proton Rockets

M3A Cartel Spacer; Heavy Scyk upgrade, Mangler

99 points

In most of the two ship builds It can keep up with the damage, and it even cause some movement problems, N'Dru can throw five dice on that procket. The mangler M3A should help IG stick around. I think the games will be dependant on how well 88's HLC preforms.

I love HLC on IG88C or D, and I can see the reasoning for wanting it in a low ship list like this, but I think its weakness can be exploited, and you have no defensive upgrades other than autothrusters to keep this ship alive. Your other two ships are easy to kill too...

At the very least, I'd consider dropping the hull + hotshot off N'dru for an engine upgrade and then put a hull upgrade on the Scyk.

Engine on NDru seems interesting, PS7 he could potentially arc dodge. I figure the hot shot serves a similar purpose, ie intentionally flying away/arc and still having a premium shot.