Hi All,
I have recently decided to try and beat every quest that has been produced by using the same decks. I decided that I would play 3-handed, with one deck built around questing, one around defending with lots of sentinel characters and one around attacking with a lot of ranged characters. So far it has munched its way though the core set and the first cycle without being defeated once (with the exception of Rhosgobel - beaten on third attempt - **** those Athelas cards!). It has happily destroyed Khazad-Dum without tasting defeat and made it's way through the Dwarrowdelf cycle losing only on the Road to Rivendell (second attempt) and Foundations of Stone (third attempt - it didn't like being split up). I then headed off to Gondor to stem the flow of evil from Mordor. Peril in Pelagir was dispatched on the second attempt.
Into Ithilien however..... not good. I am on attempt 23 with no victories and only once making it to the last quest card. The setup is to have the three Southron Company enemies in the staging area (combined threat of 9 and each hitting with 5 as the quest card has battle). I have Ithilien Road as the active location reducing the engagement cost of each enemy in the staging area to 0. I set up, play cards and reveal my three cards from the encounter deck. So a typical draw is to have either Southron Support pop up or Lost Companion (sometimes if I am lucky both). Usually I end up failing to quest successfully, having 6 or 7 enemies in the staging area and the lowest attack of an enemy is 5 (usually). Then as the engagement cost of each enemy is 0, they all attack. Either I threat out by the end of round 2 or 3, or I am destroyed by round 2 or 3.
My hero's are: Elenor, Glorfindel (spirit) and Eowyn as one deck, Beorn, Beregond and Theodred as the second deck and Bard, Brand and Legolas as the third deck.
As I have said, the hero's have made it fairly comfortably up to this point. But to lose 23 times without feeling like I am going to succeed is very frustrating. I made deck changes around attempts 10 and again on 15, but these have not improved my chances. I am losing the enjoyment of playing this quest and I am close to giving up. However, before I do I thought I would ask if anyone has any suggestions, or whether it is not possible 3 handed or just with the idea of a separate deck for separate actions (questing, defending and attacking). My thoughts are that the willpower deck has now become irrelevant as the quest cards are mainly siege or battle, and that this could be holding it back. But I would love to know your thoughts / suggestions.
Cheers, Lee.