Jendon + Colzet = Epic Pain

By voidstate, in X-Wing

So, I'm thinking of using this combo in an epic game:

Colonel Jendon [Weapons Engineer, ST-321] (32)
Lieutenant Colzet (23)

The two ships fly near the back. Each turn Jendon Target Locks a damaged ship anywhere on the board, then passes the TL to Colzet who uses it to flips a damage card over.

In a 100 point game it probably wouldn't be worth the 55 points, but in epic there's plenty of points left for ships to actually dish out the damage...

vs

Run it with a ton of bombers with seismic charges, proton bombs or cluster missiles and you've got something dangerous flying around.

Why is that TIE advanced missing its title?

Or you could take a free Fire-Control System.

Why is that TIE advanced missing its title?

I just included the bare necessities to make the idea work. Clearly, I'd add some extra upgrades in there...

Why is that TIE advanced missing its title?

I just included the bare necessities to make the idea work. Clearly, I'd add some extra upgrades in there...

You don't need the WE to make it work ^^

You have added the new pilots and the title into the Builder. Thanks for keeping up the good work. :)

Edited by TheRealStarkiller
I just included the bare necessities to make the idea work. Clearly, I'd add some extra upgrades in there...

The problem there is that Colzet's ability is probably going to be split two ways: between his Advanced Targeting Computer or Fire Control System and Jendon. It looks nifty but I can't help wondering if Colzet's probably going to be okay getting and spending locks as is.

That being said, Raider, Targeting Coordinator and Sensor Team could work. 8 points, a team and a crew slot are a fair bit cheaper than 32.