Hmm. Fighter theorycrafting:
Ignoring fighter-on-fighter (As they're obviously far superior than capitals at dealing with each other), are fighters better in the anti-ship role than their weight in ships? A well timed squadron command can be many times more devastating than concentrate fire or even a ship's entire armament, but is it robust enough that 60 pts of fighters can't be more effectively spent on an additional small-medium warship?
5x X-Wings is about 60 points. Ideal case, you're getting 5 red dice from a tiny bit beyond normal shooting range (and getting in the alpha strike). These are very hard to stop with defense tokens. You can only do this once or twice really.
But for 60 points, you could be packing Yavaris with X17s, which is firing (effectively) 4-ish dice that reduce the effectiveness of redirect. You can do this until the ship is outmaneuvered or destroyed. On the Imp side, TIE Bombers sorta are your CR90 equivilent for now, so that may not be quite the same. But you could get a bare bones GSD for similar costs...
It... seems fairly even to me. A safe bet could well be going either way with strike fighters, and filling a smaller proportion with interceptors/A-Wings, just to defend against potential fighter strike while offering a teeny bit of extra capability.
