Edit: Already beaten to it.
Edited by ValcaWho wants SPOILERS???
Corvette cards... pictures turned out blurry, if anyone really needs them legible I'll try again in a while
These are great, we really appreciate them. Is it possible to focus them a little more though? Some of us with older eyes are having a hard time reading the card text.









Hopefully these will suffice
Oh space whale looks good. Kinda sad that there's nothing we hadn't seen before in the Vette. C'est la vie.


This amused me so I took a couple shots.... when I picked up its stand I was worried I had bent it out of shape... until I realized that it is designed this way so that it can avoid clipping its.... thing o_0
Thanks. That model is growing on me.
Having said that, from a design point of view, a single thruster seems like a major design flaw. If the game let you target aspects of the ship, I would kill that single engine fast.
I was uncertain about the assault fish before, but now I'm really digging it!
Did I miss the VSD cards? I would love to see those!
I would like more aquatic themed names for the Assault Frigate.
Power Pufferfish?


For the vision impaired


Nebulon B zoom view
and leading shots continues to be one of the most impressive cards in the pool. That thing is going to be terrifying on the big ships if they can take the ion cannon upgrade.



Victory cards zoom
Warlord plus point defense makes an interesting combination: It plainly deals one damage to each squad it attacks...
Warlord plus point defense makes an interesting combination: It plainly deals one damage to each squad it attacks...
Not sure I get how this combo is supposed to work. Warlord lets you change an accuracy to a hit. Point Defense let's you reroll crits. Nothing guarantees any hits, just increases your odds.
Edited by ValcaI believe it has to do with blue dice having no misses on any of their faces. Although have to double check the rules to make sure you can keep modifying/rerolling until you get a hit.
Yeah. I misinterpreted the point defense. It is not an auto-hit, just a 93,75% chance - still good (or bad) enough.
Link to the PDR and concerning rules: '>Point defense reroute
Edited by JochmannHow is the gladiator looking compared to Vsd?
Yeah. I misinterpreted the point defense. It is not an auto-hit, just a 93,75% chance - still good (or bad) enough.
Link to the PDR and concerning rules: Point defense reroute
That's too high. It can't top 75% given that blue dice have two accuracy signs to go with their 2 crits.
Warlord plus point defense makes an interesting combination: It plainly deals one damage to each squad it attacks...
The "Warlord"-title allows you to turn a dice with a precision-facing to a damage-facing while attacking.
Edited by JochmannYeah. I misinterpreted the point defense. It is not an auto-hit, just a 93,75% chance - still good (or bad) enough.
Link to the PDR and concerning rules: Point defense reroute
That's too high. It can't top 75% given that blue dice have two accuracy signs to go with their 2 crits.
It's statistics. You have to roll two consecutive critical hits for it to miss, so 25%*25%=6.25% probability of consecutive crits. Never tell me the odds!
Adm Motti seems to add slightly more survivability to his ships...
Question... Now with Wave 1 being here, is anyone thinking of making 2 division fleets? One being a heavy while the other light division, each commanded by an admiral? The perks provided by both admirals is shared to both divisions
Has all of Wave 1 been spoiled now? I haven't seen the TIE Bomber named pilot.




Done & Done ![]()
Gonna leave it at that for now... got to go get some playtime in now!
That's a lot of stuff.... Enjoy the play time!

