400 point Wave 1 list

By buddyfett, in Star Wars: Armada Fleet Builds

I've been playing around with a few lists and was looking for some feed back on this one. I'm also considering replacing the two gladiators with a victory 2 but am worried about mobility.

Commander: Motti (24)

Victory 1 (73+10+5+5)

Admiral chiraneau

Expanded hangar bay

Corruptor

Gladiator 2 (62+7+4)

Gunnery team

Nav Team

Gladiator 2 (62+7+4)

Gunnery team

Nav Team

Soontir fel (18)

Howlrunner (16)

Mithel (15)

Rhymer (16)

TIE advanced (12)

TIE advanced (12)

TIE fighter (8)

TIE fighter (8)

TIE bomber (9)

TIE bomber (9)

TIE Interceptor (11)

For 397 points.

Looks pretty solid to me!

I'd personally swap out Victory 1 for Victory 2 by dropping something. Perhaps a Tie/A or Chiraneu.

Not sure of the use of Gunnery Team on the Gladiators: You're probably not going to have two different ships within the same arc and range of the Gladiator's black dice.

I'd personally swap out Victory 1 for Victory 2 by dropping something. Perhaps a Tie/A or Chiraneu.

Not sure of the use of Gunnery Team on the Gladiators: You're probably not going to have two different ships within the same arc and range of the Gladiator's black dice.

Well he has to have an admiral and Chiraneu is the cheapest I can think of.

I'd personally swap out Victory 1 for Victory 2 by dropping something. Perhaps a Tie/A or Chiraneu.

Not sure of the use of Gunnery Team on the Gladiators: You're probably not going to have two different ships within the same arc and range of the Gladiator's black dice.

Well he has to have an admiral and Chiraneu is the cheapest I can think of.

Maybe swap out the gladiators for a V2 or another V1 and some more upgrades?

I think I've got the fighter mix the way I want ( pending actually playing with them) but I'd really like to build towards the full sized ISD and some raiders to fill out the points.

Edited by buddyfett

I'd personally swap out Victory 1 for Victory 2 by dropping something. Perhaps a Tie/A or Chiraneu.

Not sure of the use of Gunnery Team on the Gladiators: You're probably not going to have two different ships within the same arc and range of the Gladiator's black dice.

Well he has to have an admiral and Chiraneu is the cheapest I can think of.
I'm using Motti, Chiraneu is an officer upgrade not a commander upgrade.

Maybe swap out the gladiators for a V2 or another V1 and some more upgrades?

I think I've got the fighter mix the way I want ( pending actually playing with them) but I'd really like to build towards the full sized ISD and some raiders to fill out the points.

Really? Hmmm, I could have sworn he was an officer. Well then, just ignore me.

I would drop a TIE and run demolisher. Also, can you actually run both gunnery and nav team on the same ship?

Nvm yep you can.

Edited by Madaghmire

what objectives do you propose? Although at 397 pts, you're probably going to use your opponents objectives anyhow.

Precision strike, Fleet ambush, Superior positions. If I switch out the gladiators for a VSD I drop about 30points which would likely force my opponent to choose on of mine.